Viper_Legion
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Everything posted by Viper_Legion
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The first element in the array was something from box loader. (https://steamcommunity.com/sharedfiles/filedetails/?id=1199318917). Which was causing conflict, removed it and the re spawn works perfectly. Thank you for your help! Love your work!
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yea this is after i moved it, its returning vehicle 2 which is the blown up one. i didnt realize until a second ago that was the create object helo pad haha
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okay, well I don't understand how it cant be a wreck, a map markers was created saying its a wreck and it did a full ace cook off. I had previously had the Chinook sitting on the btc_create_object_point, so i fixed that. I took a short video (less than a minute) showing the issues. Im sorry, but im having difficulty understanding, even though the solution is probably really simple.
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So I have the logi point and red box completely separated from the rest of the base (300m away). Tow a wreck to it and still say it’s not a wreck. And the debug console says btc_helo_1 is closest. I’m confused. edit: maybe just figured it out, I’m really stupid
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The vehicle was definitely destroyed, has the red map marker and all. Does the Vic need to be next to the red box? Or the green flag map marker?
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Hey there follow Hearts and Minds people! I’m having issues getting the wrecked vehicles to respawn. What I’ve tried is towing the vehicle to the logo marker on the map (green flag) then ace interacting with the logistics red box, selecting repair, dialog box pops up and say “it’s not a wreck”. Not sure what I’m doing wrong. Note: the vics where changed to rhs vehicles and map changed to takistan. Any help would be much appreciated! Thanks