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WAR326
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Posts posted by WAR326
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Now i'm tried mp version your updated mod and not saw whichever bugs. I'm very appreciate your work on this mod!
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3 hours ago, blackburnrus said:hm. where "JSRS SOUNDMOD - NIA ARSENAL Mod Pack Sound Support" did go? Can't find it on worksop anymore
Unfortunately after one of updates - author JSRS disable this mod from list supported.
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Yes, i'm also notice this problem with invincible AI and therefore just removed all files "medical" of addon folder. For medical system i'm use Project Injury Reaction mod.
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When i'm attempt download your mod on your link, at my antivirus (ESET Internet Security) interrupted this and give warnings, that here trojan programm: HTML/ScrInject!!! Why this it occur?
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Of sounds mods me enabled only your mod. With your mod sounds reloading weapons missing. If i'm disabled your mod - sounds reloading weapons return again. Your mod i'm updated via Steam.
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I'm not wish offend author mod. Actually - sounds in game depend of hardware and at every has different tastes. But indeed only me with it mod are absent sounds reloading weapons? Other people all ok?
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With your mod no sounds reloads weapons and also machine guns on range 100 meter hearing as the chatter of grasshoppers. The rest of the weapon sounds like plastic. Explosive grenades sounds too loud.
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Also with your mod disappear sounds reloads weapons.
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I'm very appreciate your work on mod, but on my sight last update only worsened his. Explosions hand grenades and grenade launchers too loud, a sounds firing weapons became too quiet and without bass. Native firing of weapons in mod RHS sound better.
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Thanks a lot autor for work over mod. Became better, but still sounding little dry. Honestly talking me most like sounding JSRS Soundmod - BETA versions 1-3 released summer 2018 year. Can not all new is best?
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On my opinion sounds fireds RHS became too dry. Also regret that you removed sounds SMA and NiArms.
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Hi! I'm very appreciate your mods and glad that you adapt to new country. Hope that you will all ok. God bless folk Venezuela. Best regards from Russia.
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2 hours ago, xeno said:Private mail here in the forum for example...
Ok. Sended you link via private message on this forum. With regards
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3 hours ago, xeno said:So you are not using any 3rd party addons/mods?
Still would be nice to get your server and client RPT files (upload it somewhere, Google drive,etc, and send me the link via private mail)
Apologise. English language me not native. I'm not understand - how send you the link via private mail? What you private mail?
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56 minutes ago, xeno said:I've played on a server with 30 players and AI enabled last weekend. While running to a unconscious player his own AI medic went to him and healed him. That's why I wrote they really do it on their own.
Can you give me a list of the addons you are using?
Hello. Yes, i'm can give you list addons wich i'm use. Addons: Zeus, Malden, Marksmen, Apex, Tac-Ops Mission Pack and Contact.
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2 hours ago, WAR326 said:I'm launch Domination 4.02 on self computer as server and use about 40 mods. Me have no Global Mobilization. Yes - i"m have DLC Contact. On Domination 4.01 such problem no.
Now i'm spot else one issue: with setting side mission "less armor" on target mission "Destroy Hangar" appear 8 armor. Apparently it setting not work.
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53 minutes ago, xeno said:Well, players are editor placed units and the mission does not move them at all when they connect (only after a player gets killed or he/she uses teleport)
Now we need to find out why it happens for you (someone else also reported a similar issue)
Are you or the server using any 3rd party addons/mods?
Are you running with Global Mobilization? (Though I doubt that it's the cause)
Do you or the server load Contact stuff?
I'm launch Domination 4.02 on self computer as server and use about 40 mods. Me have no Global Mobilization. Yes - i"m have DLC Contact. On Domination 4.01 such problem no.
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53 minutes ago, xeno said:I've not released 4.02 yet 🙂
Git master may have issues.
Respawn in water, does it happen when the player has connected or when he/she dies and then respawns?
It happen when the player has connected.
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Hello Xeno. Thanks you very much for add option in setting side mission. However in version 4.02 i'm spotted bug - on first respawn player always appear in water in left bottom corner map.
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Hi Xeno! Respect you for nice work. Could you make in setting sidemission option - armor low quantity (as in main mission)? My opinion her too much.
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From this DLC need only new map, rest content or crap (aliens story) or already have in mods (RHS). Fans this game await realistic scenarios from stories wars is Chechen and Syria.
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From this DLC need only new map, rest content or crap (aliens story) or already have in mods (RHS).
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Excuse me, but where link on download this mod?
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2 hours ago, cpt.ghost said:Yes, confirm. Sounds firefight very silent. Previous version mod be better.
Armored vehicles from the RHS with the ace mod is not destroyed.
in ARMA 3 - QUESTIONS & ANSWERS
Posted
Hi. This is feature ACE mod. You need enter in game Options - Addons options - ACE Advanced Vehicle Damage and uncheckbox with Enable. Good game!