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AustinFx

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Posts posted by AustinFx


  1. Update: I found a video which supplies a init.sqf (Credit to Rybolt) file that fixes it, additionally mcc also causes problems but after the file is being used, mcc has no issues . The video is linked below for anyone with similar problems. I'd also like to thank everyone for their support!

    Bug Fix video 

     


  2. 11 hours ago, stanhope said:

    Does the error persists without all those mods?

    Have you verified your game files?

    Have you verified the integrity of all the mods?

    Can you share your RPT?

    No, it doesnt happen without the mods.
    Yes, i have verified
    Yes, i also verified those
    Rpt?
     

     

    10 hours ago, Dedmen said:

    Sounds like MCC. I can't see MCC in your list though. Next time please alphabetically sort that list. It's very hard to find things in there ^^

    It's caused by some mods/missions postInit script not finishing. Might aswell be your mission if you are using postInit in CfgFunctions.

    Sorry about that man, I'll do that next time. But is there a way to make MCC work? I do have that installed, but i usually use that to make the missions we play on the fly.


  3. Before i start explaining my issue, I DO HAVE MODS INSTALLED. Modlist will be attached to the post. So on to my issue, when i try to host a server with my milsim unit, everyone can connect and pick their roles and begin loading in. Right after they get to about 80% done with the loading they start to hear game sounds, and they can even walk around while the loading screen is stuck on their monitor. Does anyone know why this is, or if any mods are incompatible in some way? Thanks in advance.

     

    CBA_A3

    CUP Weapons

    Advanced Rappelling

    RHSUSAF

    RHSAFRF

    CUP Units

    NIArms Core

    CUP Vehicles

    JSRS SOUNDMOD

    RHSGREF

    Advanced Urban Rappelling

    RHSSAF

    Burnes Armories - Foxhound LPPV

    ace

    NIArms AR15 Rifles

    WMO - Walkable Moving Objects

    Spec4Gear.v4.6

    Oshkosh M-ATV by Burnes Armouries ( matv )

    FFAA MOD

    FA-18 Super Hornet

    ZEC - Zeus and Eden Templates / Building Compositions

    Rested Weapon Movement

    JSRS SOUNDMOD - RHS AFRF Mod Pack Sound Support

    task_force_radio

    CUP L118 Light Gun

    NIArms G36 Rifles

    ShackTac User Interface

    NIArms P226 Pistols

    BoxLoader - Vehicle in Vehicle loading

    ACE Compat - RHS Armed Forces of the Russian Federation

    ACE Compat - RHS United States Armed Forces

    ACE Compat - RHS: GREF

    Boeing/SOAR MH-47E Chinook

    ACE 3 Extension (Animations and Actions)

    Dual Arms - Two Primary Weapons

    Eden Objects

    FHQ_Accessories

    GEARSOC - Phoenix Project

    Immersion Cigs

    Incon Effects Mod

    Medium Utility Helicopters

    Military Ranks and Insignias mod

    Mil-Spec Monkey Pinup Patch Pack

    NIArms All in One

    Specialist Military Arms (SMA) Version 2.7.1

    Tactical Weapon Swap

    Complementary Police Weapons

    dzn Vehicle on Fire

    Fluid/incremental door opening

    KA Virtual Arsenal Anywhere

    Tactical Position Ready

    Tactical Hand Signals (THS)

    Community Factions Project (CFP)

    Complementary Special Weapons

    Achilles

    ACEX

    ACE Interaction Menu Expansion

    Lesh's Towing Mod

    BackpackOnChest

    Callsign Patch Pack 1

    XENO - Taru Pod Mod

    Realistic Units Ragdoll

    No Weapon Sway

    TF47 Launchers

    9Liners & Notepad

    dzn Extended Jamming

    Splendid Smoke

    ILBE Assault Pack (TFAR)

    BDF parachutes vanilla

    HEBONTES MILITARY TRAINING GROUND

    DCON's Multiplayer Vehicle Spawner

    ACE Compat - VSM

    VSM All-In-One Collection

    Enhanced Movement

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