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Nosko

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Everything posted by Nosko

  1. Hey so I've been trying to create my own uniform, which is a normal uniform with a logo. Well i got the paa files done but ive been unable to come up with the scripting to put it into the game. So far I've come up with this: class CfgPatches { class JSOC_Uniforms { units[]= { "JSOC_Operator_T1", }; weapons[]= { "JSOC_Uniform_Base", }; requiredVersion=0.1; requiredAddons[]= { "A3_Characters_F" }; }; } class cfgWeapons { class B_Soldier_F; class JSOC_Operator_T1: B_Soldier_F { scope=2; displayName="Nosko"; vehicleClass="JSOC_BDU"; identityTypes[]= { "LanguageENG_F", "Head_NATO", "G_NATO_diver" }; faction="JSOC"; uniformAccessories[]={}; nakedUniform="U_BasicBody"; uniformClass="JSOC_Uniform_Base"; model="\uniforms\\data\JSOC_Body_1.p3d"; hiddenSelections[]= { "Camo", "Flag_Left", "insignia" }; hiddenSelectionsTextures[]= { "uniforms\data\clothing1_co.paa", }; }; } class cfgWeapons { class Uniform_Base; class UniformItem; class JSOC_Uniform_Base: Uniform_Base { scope=2; displayName="22nd Jsoc"; picture="uniforms\data\ui\UI_GRY_OCP.paa"; model="\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; hiddenSelections[]= { "Camo", "Flag_Left", "insignia" }; hiddenSelectionsTextures[]= { "uniforms\data\clothing1_co.paa", }; class ItemInfo: UniformItem { uniformModel="-"; uniformClass="JSOC_Operator_T1"; containerClass="Supply50"; mass=50; }; }; } Any help would be greatly appreciated or if someone would be willing to show me how to do it.
  2. So im trying to make a coconut that can go in your inventory and sit on the ground and I cant figure out how to make it show up in the editor and under miscellaneous in arsenal Here is my config File: class CfgPatches { class rev_inv_coconut { displayName="Coconut"; scope=2; mass=0; author="Noskie"; picture="\@Coconut\icons\coconut_icon.paa"; model="\@Coconut\objects\cocanut thingy.p3d"; icon="@Coconut\icons\coconut_icon.paa"; descriptionShort="A Coconut thingy"; weapons[] = { "rev_inv_coconut" }; }; }; Any help would be greatly appreciated. I am also very new to this so sorry if the answer is totally obvious.
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