Hello today i write here because i need help with scripts.
I want a character to speak. I have created the "description.ext" file with this:
class CfgSounds
{
//List of sounds (.ogg files without .ogg extension)
sounds[] = {msj1};
//Definition for each mission editor
class msj1
{
name = "mensaje 1"; // Name for mission editor
sound[] = {\SonidosRadio\audio1.ogg};
titles[] = {};
};
};
to activate the unit say the sound, i use a trigger with :
" On Act: a1 say "msj1"; "
but the problem is when i am in the game and the trigger is activated the unit doesnt say the sound
If anyone can help me i would be very grateful