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Outshadow

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About Outshadow

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  1. SWOP (Star Wars), it does not have smokes for the underbarrel only HEs.
  2. wouldn't that only work clientside and not for everyone on the server/server box? Trying to avoid creating another "mod" to have a weapon act differently.
  3. It isn't a vanilla weapon, however, the process just is exact or similar. I'm aware of adding magazines and simple scripting but I'm currently trying to figure out on how to add a different ammo type that isn't accepted by the weapon and have it load that type. As I want to load these smokes UGL_FlareWhite_F UGL_FlareGreen_F UGL_FlareRed_F UGL_FlareYellow_F UGL_FlareCIR_F 1Rnd_Smoke_Grenade_shell 1Rnd_SmokeRed_Grenade_shell 1Rnd_SmokeGreen_Grenade_shell 1Rnd_SmokeYellow_Grenade_shell 1Rnd_SmokePurple_Grenade_shell 1Rnd_SmokeBlue_Grenade_shell 1Rnd_SmokeOrange_Grenade_shell 3Rnd_HE_Grenade_shell 3Rnd_UGL_FlareWhite_F 3Rnd_UGL_FlareGreen_F 3Rnd_UGL_FlareRed_F 3Rnd_UGL_FlareYellow_F 3Rnd_UGL_FlareCIR_F 3Rnd_Smoke_Grenade_shell 3Rnd_SmokeRed_Grenade_shell 3Rnd_SmokeGreen_Grenade_shell 3Rnd_SmokeYellow_Grenade_shell 3Rnd_SmokePurple_Grenade_shell 3Rnd_SmokeBlue_Grenade_shell 3Rnd_SmokeOrange_Grenade_shell As it is meant for it been have by an RTO [Radio Telephone Opeartor] to ease the gap between the RTO and the location he needs to pop smoke on.
  4. I'm currently trying to add 3Rnd_SmokeRed_Grenade_shell to a rifle that does have an underbarrel. But I'm unable to find out how to add it. any ideas?
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