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Alex840

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About Alex840

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  1. I have found a way to make this mod work in MP (ServerClient tested). Create a game logic somewhere in your scenario and put in it's init field the array: RUG_DSAI_SIDES = ["RUG_DSAIARAB","RUG_DSAIENG","RUG_DSAIARAB","RUG_DSAIARAB","RUG_DSAIARAB"]; with whatever language you want. The reason: MP missions loads the init.sqf file in the end of the mission initialization order. The mod functions loads during the modules initialization task, so when the mod initializes, the RUG_DSAI_SIDES where not defined yet, breaking the mod. Objects init initializes before the module tasks, defining the variables. More explanation here: https://community.bistudio.com/wiki/Initialization_Order
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