EBEALIEN THY
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Posts posted by EBEALIEN THY
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7 minutes ago, BadHabitz said:_object setObjectTextureGlobal [0, "textures\newtonio.jpg"]; _object setObjectTextureGlobal [1, "textures\whateveryour2ndpiciscalled.jpg"];
Ok then, do you intend to insert it so ????
_pos = [11999.81,12669.938,0];
_object = createVehicle ["Land_Billboard_04_blank_F", _pos, [], 0, "CAN_COLLIDE"];
_object setDir 52.993;
_object setPosATL _pos;
_object setObjectTextureGlobal [0, "textures\newtonio.jpg"];_object setObjectTextureGlobal [1, "textures\2newtonio.jpg"];
_object allowDamage false;Thanks a lot, tonight I try to use it, and then I immediately share it with everyone.
GRAZIE
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Hi everyone, good morning.
I have a question about billboards with modified textures.
I usually insert my image into the standard billboard, with the sqf file in mp example, example:/* File: billboards.sqf Author: Trill Contact: Description: Custom Buildings */ diag_log format['Custom %1 - Starting billboards.sqf',time]; //Krasnostav Aircraft Trader// _pos = [11999.81,12669.938,0]; _object = createVehicle ["Land_Billboard_F", _pos, [], 0, "CAN_COLLIDE"]; _object setDir 52.993; _object setPosATL _pos; _object setObjectTextureGlobal [0, "textures\newtonio.jpg"]; _object allowDamage false;
and it works perfectly well, and I put them in dozens with "Land_Billboard_F"
but, if I wanted to put two pictures on this billboard, always using the billboard.sqf file, how can i put it in two, considering that the billboard coordinates are unique?
the billboard is: "Land_Billboard_04_blank_F"to consider that I obviously use them on my server.I thank all those who are interested in my problem, and I apologize for mistaken posting in a section that does not agree.
Thank you
Antonio- 1
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Hi, you are very kind,
I proceed one get one then I would make my addon maybe just suv, with my logo and have it shoot only mp mission on my server.
Thank you very much
Antonio -
Hello everyone, I introduce myself, Antonio - Italy.
I have a question to ask if possible.
In the workshop there are different vehicles, repainted by users, but with Bhoemia models (SUV Pik-up etc. etc.).
Now, if I wanted to create my own vehicle, only with my skin and my logo, to be posted later in the workshop, for its subscription to use on my server, where I find the basis for work ??
In practice, a virgin vehicle from retexture?
Thanks to those who would like to help or address me on the appropriate topic.
Antonio
Double billboard with image created
in ARMA 3 - QUESTIONS & ANSWERS
Posted
Great, great, spectacular!
You are a great one, with two rows, you've solved me a problem!
All talk and write and speak, but you have made the facts!
It works:
//Elektrozavdsk Trader// _pos = [10045.109,1786.062,0.02]; _object = createVehicle ["Land_Billboard_F", _pos, [], 0, "CAN_COLLIDE"]; _object setDir 179.804; _object setPosATL _pos; _object setObjectTextureGlobal [0, "textures\ELEKTRO\TraderCity_ELEKTRO_SIN.jpg"]; // strada ELETTRO VS VICINO TRADER _object allowDamage false; _pos = [10258.672,2126.965,0]; _object = createVehicle ["Land_Billboard_04_blank_F", _pos, [], 0, "CAN_COLLIDE"]; _object setDir 266.697; _object setPosATL _pos; _object setObjectTextureGlobal [0, "textures\ELEKTRO\TraderCity_ELEKTRO_UP.jpg"]; // strada ELETTRO DOPPIO ALTO TRADER _object setObjectTextureGlobal [1, "textures\texcart_pubbli.jpg"]; _object allowDamage false;