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EBEALIEN THY

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Posts posted by EBEALIEN THY


  1. Great, great, spectacular!
    You are a great one, with two rows, you've solved me a problem!
    All talk and write and speak, but you have made the facts!
    It works:
     

     

    //Elektrozavdsk Trader//
    
    _pos = [10045.109,1786.062,0.02];
    _object = createVehicle ["Land_Billboard_F", _pos, [], 0, "CAN_COLLIDE"];
    _object setDir 179.804;
    _object setPosATL _pos;
    _object setObjectTextureGlobal [0, "textures\ELEKTRO\TraderCity_ELEKTRO_SIN.jpg"];				// strada ELETTRO VS VICINO TRADER
    _object allowDamage false;
    
    _pos = [10258.672,2126.965,0];
    _object = createVehicle ["Land_Billboard_04_blank_F", _pos, [], 0, "CAN_COLLIDE"];
    _object setDir 266.697;
    _object setPosATL _pos;
    _object setObjectTextureGlobal [0, "textures\ELEKTRO\TraderCity_ELEKTRO_UP.jpg"];				// strada ELETTRO DOPPIO ALTO TRADER
    _object setObjectTextureGlobal [1, "textures\texcart_pubbli.jpg"];
    _object allowDamage false;

     

    • Like 1

  2. 7 minutes ago, BadHabitz said:
    
    _object setObjectTextureGlobal [0, "textures\newtonio.jpg"];
    _object setObjectTextureGlobal [1, "textures\whateveryour2ndpiciscalled.jpg"];
    

     

    Ok then, do you intend to insert it so ????
     

    _pos = [11999.81,12669.938,0];
    _object = createVehicle ["Land_Billboard_04_blank_F", _pos, [], 0, "CAN_COLLIDE"];
    _object setDir 52.993;
    _object setPosATL _pos;
    _object setObjectTextureGlobal [0, "textures\newtonio.jpg"];

    _object setObjectTextureGlobal [1, "textures\2newtonio.jpg"];
    _object allowDamage false;

     

    Thanks a lot, tonight I try to use it, and then I immediately share it with everyone.

     

     

    GRAZIE


  3. Hi everyone, good morning.
    I have a question about billboards with modified textures.

    I usually insert my image into the standard billboard, with the sqf file in mp example, example:

    /*
    	File: billboards.sqf
    	Author: Trill
    	Contact: 
    	
    	Description: Custom Buildings
    */
    
    diag_log format['Custom %1 - Starting billboards.sqf',time];
    
    //Krasnostav Aircraft Trader//
    _pos = [11999.81,12669.938,0];
    _object = createVehicle ["Land_Billboard_F", _pos, [], 0, "CAN_COLLIDE"];
    _object setDir 52.993;
    _object setPosATL _pos;
    _object setObjectTextureGlobal [0, "textures\newtonio.jpg"];
    _object allowDamage false;

    and it works perfectly well, and I put them in dozens with "Land_Billboard_F"

    but, if I wanted to put two pictures on this billboard, always using the billboard.sqf file, how can i put it in two, considering that the billboard coordinates are unique?
    the billboard is:
    "Land_Billboard_04_blank_F"
    cartellonedoppio2.jpg
    cartellonedoppio1.jpg
     
    to consider that I obviously use them on my server.
     
    I thank all those who are interested in my problem, and I apologize for mistaken posting in a section that does not agree.

    Thank you
    Antonio
    • Like 1

  4. Hello everyone, I introduce myself, Antonio - Italy.
    I have a question to ask if possible.
    In the workshop there are different vehicles, repainted by users, but with Bhoemia models (SUV Pik-up etc. etc.).
    Now, if I wanted to create my own vehicle, only with my skin and my logo, to be posted later in the workshop, for its subscription to use on my server, where I find the basis for work ??
    In practice, a virgin vehicle from retexture?
    Thanks to those who would like to help or address me on the appropriate topic.
    Antonio

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