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jrobdesign@hotmail.com

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About jrobdesign@hotmail.com

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  1. Hi all, I'm pretty new to scripting, so apologies in advance for any stupid questions. I usually rely on the forums and copying and pasting anything I need, but was unable to find anything to help me on this one. Basically, I am trying to recreate breathing sounds for a pilot while inside an aircraft. Ideally, I would like to have the breathing become louder/faster when pulling high g turns however at this stage i'm just happy with a breathing sound. So, I have the sounds ready, converted to .ogg, set them up in the description.ext file, and I am able to get them working by calling them in a trigger or in the players init file, so i know the sounds are working. The problem is I am now unable to get the sound to loop. I would also like the sound to only play when the player is in an aircraft. Can anyone help me out with how I would get this to work? Should I be using the player to call the sound or the aircraft? and how do i get it to loop? And then on to my next question, how would I go about getting the sound to play louder/faster when pulling turns? I know that some of the aircraft mods (F-14 Standalone, F-16 Standalone for eg) have a sound that plays when pulling turns to simulate the sound of the wind (i think), so wondering if it would be possible to do something like this for the player's breathing. I am unsure if this would be a different sound that is used, or if it is just the same cockpit ambience noise but intensified when pulling a turn. IF anyone could help that would be sweet. Cheers
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