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Blacksoldier10

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About Blacksoldier10

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  1. First of all i'm a newbie with arma 3 scripting and i know, i have a bad english so i ask sorry for this (lol) and please, use simple words as you can, so i can't get more confused than now :) I'm trying to use UnitCapture and UnitPlay to make a helo fly from A point to B. No problem for this, just a doubt, if i would use UnitCapture and UnitPlay not at start mission but when i active a trigger? It's possible? Let me explain this better: i'm a "soldier1" and i need to complete a mission before get exfiltration. The exfiltration it's been recorded with UnitCapture. Can i do the exfiltration recorded with UnitCapture when Mission complete's trigger has been activated? Thanks for your future helps, guys :)
  2. Useless if i check "Safe" status, or waypoint altitude, but this AI when i got a helicopter on air that is going to land somewhere in map and i put more than one "move" waypoint i'll put hand on my hairs. The AI slow down and then stop at every waypoint before start full drive to next one....What else i have to do?
  3. Blacksoldier10

    Eden editor Ruler

    Weird that developers not inserted something for measure distances :\
  4. Blacksoldier10

    Helicopter Not Flying at start

    Got a big problem with ai waypoints damn
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