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Everything posted by ArmedTimmeh
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[Solved] How to use removeCuratorEditingArea to remove an editing area placed in the Eden Editor
ArmedTimmeh posted a topic in ARMA 3 - ZEUS EDITING
Hey all, Does anyone know where to get the editAreaID of a Zeus edit area that has been placed in the eden editor? I'm trying to create a trigger that, when bluefor is present, the nearby edit area is destroyed. According to the wiki (https://community.bistudio.com/wiki/removeCuratorEditingArea) I need to use the Zeus GM name, then removeCuratorEditingArea and then pass the editAreaID but I cannot find it anywhere. I have already attempted to use 0, 1, 2, 3, the edit area variablename, and the edit area reference name but nothing seems to be functioning. I know the trigger is functioning correctly because the area is destroyed when using the removeAllCuratorEditingAreas command. Anyone got any ideas, I'm beginning to pull my hair out with this :D -
[Solved] How to use removeCuratorEditingArea to remove an editing area placed in the Eden Editor
ArmedTimmeh replied to ArmedTimmeh's topic in ARMA 3 - ZEUS EDITING
Right so, if anyone is interested I found a sort of work around, the best way is to create an edit zone using the addCuratorEditingArea command in the mission initialise as that way you define an editAreaID when it created so you can reference it on later triggers in a mission. So in the mission init I used gameMasterModuleVariableName addCuratorEditingArea editAreaID,[X,Y,Z pos], radius. -
AI can not drive on wooden bridges on Tanoa
ArmedTimmeh replied to FirstPanic's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'm seeing this in other places too, regularly the AI seem to get confused going over bridges in Altis. -
Remove editing area for zeus.
ArmedTimmeh replied to smashballs's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Awesome, thanks for this, on the off chance do you know if there a way to do this to a specific edit area? I see there is a command called removeCuratorEditingArea where you need the editAreaID but anything I try to use for the ID doesn't seem to work. -
Post New Thread Button missing?
ArmedTimmeh replied to mdtorch's topic in BOHEMIA INTERACTIVE: Web-Pages
Eurgh, all I want is to ask something about Zeus, well heres post 1 I guess