Hello and nice to meet everyone here, this is my first post so pardon me if the subject im going to describe was already talked about but it really makes me confused, i've used search engine and haven't found any clear info that my problem has been already covered so please beware because this is going to be bit longer post. My problem is rpg-7 grenade launcher.
The ballistics in said weapon are a complete mess in my opinion, that is coming from someone who achieved test shots with alamut rpg on the distance of 960m during the training and accurate hits over 800m during the multiplayer gaming.Why am i saying the ballistics are wrong? Let me explain on the example of alamut.
With alamut the rocket drop is quite big and you have to know the distance to be able to perfectly shot above 500m mark because then the rocket starts dropping down quite hard and you have to tilt up to be able to still deliver the rocket, bit like with under barrel grenade launchers...
With Rpg-7 it's not the case! I've just tested how the velocity of a grenade acts and... there is no bloody drop velocity! Rocket just goes straight, what's more it does not show up... ever!
I've tested it on following distances:
100, 200, 300, 500m there was no velocity drop
600m noticed something fishy but continued
700, 800, 900m definitely something is off with it
1km, 1,2 then finally 1,3 km shots have been successful too!
Then proceeded to test the weapon even further and discovered it's final distance to be +- 1680m! I've had shot at 1.7km which made the grenade explode mid air, just in front of the target.
What's the fishy thing I've smelt about this weapon all this time?
It's mechanics are off! While aiming starting at 600m you have to tilt your weapon a little bit lower! not higher! LOWER
If you enlarge first picture you will notice green and orange stripes.
Green stripe is anything below 600m
Yellow stripe is anything above it up to 1.3km away
Then You are slowly backing off to the green stripe as the distance grows.