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RussiaGhost

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Everything posted by RussiaGhost

  1. RussiaGhost

    White Fog in my Map

    As delete White Fog in my map? See Distance no change in game. This only in my map. ambient[]={1.5,1.5,1.5,1}; diffuse[]={1.5,1.5,1.5,1}; forcedDiffuse[]={0.5,0.5,0.5,0.5}; emmisive[]={0,0,0,0}; specular[]={0,0,0,0}; specularPower=1; PixelShaderID="NormalMapDiffuse"; VertexShaderID="NormalMapDiffuseAlpha"; class Stage1 { texture="land1\Data\pisek_detail_nohq.paa"; uvSource="tex"; class uvTransform { aside[]={10,0,0}; up[]={0,10,0}; dir[]={0,0,10}; pos[]={0,0,0}; }; }; class Stage2 { texture="land1\Data\pisek_detail_co.paa"; uvSource="tex"; class uvTransform { aside[]={10,0,0}; up[]={0,10,0}; dir[]={0,0,10}; pos[]={0,0,0}; }; }; This RVMAT for texture
  2. RussiaGhost

    White Fog in my Map

    In this video terrian size 20km
  3. RussiaGhost

    White Fog in my Map

    How long should the minimum size of the map? I want to make a small map just 2 km for example.Can I make a geometry in 3D max and insert it into the game? Or if I just 2km map and cover it with water and then the model will do a small part in the water so it will work? Technique will ride on the model?
  4. RussiaGhost

    White Fog in my Map

    This problem only in satmap. This Satmap size 2048x2048 px. this size 2048.
  5. RussiaGhost

    White Fog in my Map

    No Help this settings.
  6. RussiaGhost

    White Fog in my Map

    All size only real size texture resolution? All my texture 2048x2048 px.
  7. RussiaGhost

    White Fog in my Map

    if i this set 2048 white fog no in my map.
  8. RussiaGhost

    White Fog in my Map

    This ? Save as Template my name map?
  9. RussiaGhost

    White Fog in my Map

    #define _ARMA_ //Class config.bin{ class CfgPatches{ class land1{ units[] = {"land1"}; weapons[] = {}; requiredVersion = 1.0; version = "30/07/2011"; fileName = "land1.pbo"; author = "RussiaGhost"; }; }; class CfgWorlds { class CAWorld; class newland: CAWorld { class DefaultClutter; class Grid; }; class land1: newland { description = "map1"; worldName = "land1\land1.wrp"; startTime = "11:00"; startDate = "05/03/2001"; icon=""; pictureMap = ""; pictureShot = ""; startWeather = 0.2; startFog = 0.0; forecastWeather = 0.6; forecastFog = 0.0; centerPosition[] = {2560,2560,500}; seagullPos[] = {2560,2560,500}; longitude = 65; latitude = -34; elevationOffset = 2000; envTexture = "A3\Data_f\env_land_ca.tga"; minTreesInForestSquare = 2; minRocksInRockSquare = 2; newRoadsShape = ""; ilsPosition[] = {1024,1024}; ilsDirection[] = {0.5075,0.08,-0.8616}; ilsTaxiIn[] = {}; ilsTaxiOff[] = {}; drawTaxiway = 0; class SecondaryAirports {}; class Grid : Grid { offsetX = 0; offsetY = -15360; class Zoom1 { zoomMax = 0.5; format = "XY"; formatX = "Aa"; formatY = "00"; stepX = 200; stepY = 200; }; class Zoom2 { zoomMax = 1e30; format = "XY"; formatX = "A"; formatY = "0"; stepX = 2000; stepY = 2000; }; }; } }; class CfgWorldList { class land1{}; };
  10. This in 3ds Max 2017 This P3D in ARMA 3 editor.
  11. I change DisplayDriver in Customize - Preferences - Viewports - ChoseDriver As Nitros Direct 3d 9. Default Nitros Direct 3d 11 no job for ARMA Tools.
  12. This Tools job 3ds Max 2017
  13. this job in 3ds max 2010
  14. in 2017 3d max no job this script. :angry: :angry: :angry:
  15. RussiaGhost

    plugins for 3d max

    https://forums.bistudio.com/topic/76387-3dsmax-arma2-modding-toolset/ this plygin for 9 max i no can add texture for my model.
  16. RussiaGhost

    plugins for 3d max

    1 Are there any plugins for 3d max to create a model in the program there? To create p3d file? 2 whether it is possible to do something for Lod editor 3d max? 3 As create surface for my model and add sound ? This cod for create my Surface? class CfgSurfaces { class Default {}; class test_concr_Surface : Default { access = 2; files = "concr*"; This name texture in RoadWay ? rough = 0.1; dust = 0.1; soundEnviron = "Concrete"; This sound for texture? As add new this sound? character = "Empty"; friction = 0.9; impact = "hitGroundHard"; } } As add this for my model? surfaceInfo="data\wood.bisurf"; rough=0.1;dust=0.1;bulletPenetrability=150; // distance in mm that a bullet with speed 1000 m/s go until it stops. Slowdown is calculated linear. soundEnviron=Empty;isWater=false;thickness=10 // not implemented in ArmAdensity=2500 // kg/m3, but it has actually no real value to ArmA engine too ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; forcedDiffuse[]={0,0,0,0}; emmisive[]={0,0,0,1}; specular[]={0,0,0,1}; specularPower=0; PixelShaderID="Normal"; VertexShaderID="Basic"; surfaceInfo="data\wood.bisurf"; This add in my concr.rvmat ? class Stage0 { texture="pr0_test\data\concr.paa"; uvSource="tex"; Filter="Anizotropic"; }; This text my concr.rvmat
  17. RussiaGhost

    plugins for 3d max

    3ds max version.
  18. RussiaGhost

    plugins for 3d max

    I have 5 9 and 17 3d max.
  19. RussiaGhost

    Arma 3 Modelling - A house

    i add Paths LOD and AI walk normal.
  20. RussiaGhost

    Arma 3 Modelling - A house

    AI down if i create roadway plane.
  21. RussiaGhost

    Arma 3 Modelling - A house

    this my roadway as plane
  22. RussiaGhost

    Arma 3 Modelling - A house

    Yes my roadway is box.
  23. RussiaGhost

    Arma 3 Modelling - A house

    Player normal walk. If i add AI control AI falls down to ground.
  24. RussiaGhost

    Arma 3 Modelling - A house

    i create only wall for walk. This my roadWay. Player normal walk.
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