metowaz
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ACE3 - A collaborative merger between AGM, CSE, and ACE
metowaz replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello i use ACE 3 and RHS but i dont know which ACE3 RHS COMPATIBILITY i have to download. There is a lot on play withsix ! Thx for ur help -
Hello while using MCC Generator mission, i have this message on my screen. I play in multiplayer Lan party. I created my respawn point. I don't know how to resolve this problem. Thank you for your help '...eateVehicle_spawnpos; waituntil {alive I#I_vehicle] _vehicle setpos _spawnPos; _...' Eror Variable ... : _vehicle File mcc_sandbox_mod\mcc\fnc\general\fn_garnison.sqf, line 142
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Hello i am looking for a realistic mod to Reload RPG launcher by the front with the rocket in the hand. I didn't find any mods but i saw a video on youtube showing troops reloading the rpg launcher by the front. Could you help me thank you in advance Metowaz
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TPW SETTINGS graphical user interface to edit TPW MODS' .hpp
metowaz replied to gliptal's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thx yes it's working when i edit and activate SKIRMISH directly from the .hpp. // SKIRMISH tpw_skirmish_active = 1; // 0 = inactive tpw_skirmish_enemysquad_max = 5; // Maximum number of enemy squads around player tpw_skirmish_enemyvehicles_max = 2; // Maximum number of enemy vehicles around player tpw_skirmish_friendlysquad_max = 5; // Maximum number of friendly squads around player tpw_skirmish_friendlyvehicles_max = 2; // Maximum number of friendly vehicles around player tpw_skirmish_minspawnradius = 500; // Minimum distance from player to spawn units/vehicles tpw_skirmish_maxspawnradius = 2000; // Maximum distance from player to spawn units/vehicles. Units/vehicles deleted beyond this distance tpw_skirmish_support = 1; // NATO units can call support tpw_skirmish_friendlytype = 1; // 0 = user defined, 1 = NATO, 2 = FIA, 3 = AAF, tpw_skirmish_enemytype = 1; // 0 = user defined, 1 = CAF Aggressors (CAF_AG), 2 = CSAT, 3 = AAF, 4 = CSAT modification project (CMP) arid, 5 = CMP semiarid, 6 = CMP urban, 7 = ISIS (mixed CAF_AG with shemags), 8 = ISIS 2035 (CSAT + CAF_AG clothing + shemags) tpw_skirmish_spawntime = 10; // Time (sec) between spawning each enemy/friendly squad/vehicle tpw_skirmish_friendlyunitstring = ""; // Custom string to select friendly units from config tpw_skirmish_friendlyvehiclestring = ""; // Custom string to select friendly vehicles from config tpw_skirmish_enemyunitstring = ""; // Custom string to select enemy units from config tpw_skirmish_enemyvehiclestring = ""; // Custom string to select enemy vehicles from config //>< -
TPW SETTINGS graphical user interface to edit TPW MODS' .hpp
metowaz replied to gliptal's topic in ARMA 3 - ADDONS & MODS: COMPLETE
yes i use the latest version and i have still the same message -
TPW SETTINGS graphical user interface to edit TPW MODS' .hpp
metowaz replied to gliptal's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello i have a problem when i star the game. I use TPW mods with the TPW Settings but the game crash since few days when i active the "skirmish" the message say " config : some input after endOfFile I don't know what to do. I use everyday Gliptal TPW settings this is the best pls help me thank you regards