TheSanFranIceMan
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Everything posted by TheSanFranIceMan
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Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
RuFu RHS Is absolutely amazing with this omg! I don't even have words for how good UNSUNG mod looks with this! Thanks Bohemia for putting out an official map where we can do Vietnam scenarios on! -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
Does it make sense to anyone that a French city -Saint-Julien is next to a British one -Georgetown? -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
He knows and he's not saying that's bad he is just saying it starts to get to point when it is unprofessional. Which is quite obviously true, but I don't see that happening until another 24-48 hours because it's not like they work 24/7 at BI. So please, just cool down. -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
You got it to work on two computers PuFu, man you are a freaking miracle worker. But man look at that second image it is absolutely amazing. What are the settings you are running at? -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
Why is PuFu on there? It's blowing my mind! -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
I'd say just from looking it seems to be around 60 km2? I mean the smaller ones don't seem to be bigger than 10km2 -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
Apparently our local friendly government here think's that certain enlightening info. should be censored. -_- I don't know about you guys but that red graffiti clearly says PuFu, maybe he is just a dev sent to send us pictures so we'll be calm why they try to fix things. But in other news, it seems that World War 2 monument's will play a higher role than i previously thought. In addition to that it seams that the jungle/swamp foliage will make a great environment for those Vietnam War mods. I mean look at the detail I haven't seen detail like that with foliage in Arma 3 before. It makes it look all the much more realistic. -
Apparently our local friendly government here think's that certain enlightening info. should be censored. -_- I don't know about you guys but that red graffiti clearly says PuFu, maybe he is just a dev sent to send us pictures so we'll be calm why they try to fix things.
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Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
You can still check out the default arma 3 revamped campaign btw. In the campaign menu do LEFSHIFT then minus on the numpad, after that type 'campaign' then press enter it unlocks all missions. -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
It's valves fault as is usual when they load in new content. -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
It's been 12-13 hours since origin of problem they usually fix it within 24 hours. -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
No body can play. Except RuFo -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
Well, It's 8:13 AM in Prague so let's hope they get some magic done with Valve. -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
It's still not working for me anyone else? -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
Can we see some pictures? -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
Right here, the forum will light up. -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
Thats gonna be good for I can't even imagine how good an updated UNSUNG Mod or Vietnam Conversion would be for this. -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
My reaction to VTOL. -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
It would be real cool to be able to operate some of those construction vehicles maybe the dump truck don't you think? It's so quiet. Any body get a fix for it? -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
Those items look like something out of the Eden details mod. Those will be helpful for adding in more defined details into missions. Hopefuly there will be more of these when it launches. -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
Well this is interesting I found a VTOL wreck file. As well as a texture that looks like it's for a plane of some sort. -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
Do you have a 6.6 GB update queued? -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
Thanks for your trouble DnA! -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
Eh, things happen it's a dev branch. They aren't really money hungry being that at least every time I've had noticed a problem it was fixed almost always within a day. So the money you are paying is also going towards service. Service which is way better than most customer service of a lot of games/companies. -
Tanoa discussion (Dev-Branch)
TheSanFranIceMan replied to pettka's topic in ARMA 3 - DEVELOPMENT BRANCH
If you mean lower than usual, sure yeah it has been.