Cobus
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Posts posted by Cobus
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2 April 2016
Dear BI dev team,
as I am quite sure you know, many of the ArmA titles have a large problem with optimization of computer components. For example, I use a desktop with an FX 6300, GTX 960 and 8gb of ram and ArmA 2 and 3 consistantly use only 30% to 40% of available resources despite much launcher optimization, driver optimization, and computer software optimization. What I ask is that you do one of two things, 1) Optimize ArmA 3's engine to better utilize computer components, 2) Optimize the engine that is to be used to create your next ArmA title. I hope you take this into consideration, and I plan on playing this series until the day that I am no longer free. Keep up the good work!
Sincerely,
Cobus
General Discussion (dev branch)
in ARMA 3 - DEVELOPMENT BRANCH
Posted
Salut,
thank you for responding, I do not expect it to be fixed anytime in the near future, I only wish for them to optimize the engine they use for the next game even if it is not instant. I look forward to their next games, and hope that they are able to further optimize ArmA 3.