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RemoteExec on a global scale
IrishPineapple replied to IrishPineapple's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Interesting. Well my main issue is that I have some units in poses, dead to make a scene, but those switchMoves don't work in multiplayer without remoteExec. Also I have several addActions for mission tasks which dont work in multiplayer either. Im not sure whether playSound works in a multiplayer format. Nor Am I about hints. -
RemoteExec on a global scale
IrishPineapple replied to IrishPineapple's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Alright man, appreciate it. Thanks! -
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IrishPineapple started following RemoteExec on a global scale
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Hey guys, I've got a mission that I have maybe 20 hours into. With a combination of ALIAScartoon's scripts and some extra triggers and objective scripts. I've just realized yesterday when testing it in multiplayer, half if not all the sounds and scripts don't work without changing code to the RemoteExec format. To make this easier, let me list the various scripts/commands I'm using: Various addActions, some that complete tasks when picked up Various SwitchMoves Various PlaySounds One CreateVehicle Various Hint parseTexts Some scripts from ALIAScartoon's scripts like fog, emp, ufo encounters. A literal ton of Triggers And a player animation when the mission starts. My question is, do I need to go back through and rewrite all my objects/vehicle init's codes to include remoteExec or is there a way to place in the init a line of code that activates all of them globally automatically?
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Community Upgrade Project - CUP
IrishPineapple replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guys any plans to try to port the Arma 2 YUP UH60's? As I remember those were so cool to fly around and RHS has okay blackhawks but the YUP's were so much better and detailed, any plans for these or is impossible? -
ARMA 3 Addon Request Thread
IrishPineapple replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I know people have started or created threads about this. But I'm wondering if anyone is or knows anyone who is working on a KIOWA (OH-58) for Arma 3? As of now June, 2016 -
Community Upgrade Project - CUP
IrishPineapple replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any word on if CUP will be bringing over the YUP UH-60 pack from Arma 2? Love those black hawk models. -
Community Upgrade Project - CUP
IrishPineapple replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guys, Love CUP, love the pack. But I have some editing/scripting questions. Dont know if this is the right place for them so I apoligize if its not. Im wondering, 1) If there is any way to set the Marine vehicles to be folded via init or whatever needed, and 2) This towing tractor is amazing, but how in the hell do I get it to actually work? Thanks for your time guys!