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Lex90

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Posts posted by Lex90


  1. Hi! I have a problem with structure and I need the help. Earlier in Arma2 this structure of the Campaign worked


     


    After release I began to write missions in the 3D editor to Arma3 of the 3D editor. And now this structure doesn't work as at the end of the Campaign I lose the Introduction without task and epilogs of a victory and defeat. Earlier everything worked. There is my structure! Perhaps you will help me. 

     


    class MissionDefault

    {

    lives = -1;

    lost = ;

    end1 = ;

    };

     

    class Intro

    {

    name = "$STR_nameIntro2";

     

    cutscene = IntroZargabad.Zargabad;

     

    firstMission = m1;

    end1 = ;

    lost = ;

     

    class m1: MissionDefault

    {

    end1 = m2;

    lost = m1;

    template = missionZar1.Zargabad;

    };

     

    class m2: MissionDefault

    {

    end1 = m3;

    lost = m2;

    template = missionZar2.Zargabad;

    };

     

    class m3: MissionDefault

    {

    end1 = m4;

    lost = m3;

    template = missionZar3.Zargabad;

    };

     

    class m4: MissionDefault

    {

    end1 = m5;

    lost = m4;

    template = missionZar4.Zargabad;

    };

     

    class m5: MissionDefault

    {

    end1 = m6;

    lost = m5;

    template = missionZar5.Zargabad;

    };

     

    class m6: MissionDefault

    {

    end1 = introEND;

    lost = m6;

    template = missionZar6.Takistan;

    };

     

    class introEND: MissionDefault

    {

    template = missionZar7intro.cain;

    };

    };

    }; 


     



    The structure works! The ending is started, but it asks in mission.sqm >>>>> Mission 

    Before it wasn't. What to do?

     


     



    class m6: MissionDefault

    {

    end1 = introEND;

    lost = m6;

    template = missionZar6.Takistan;

    };

     

    class introEND: MissionDefault

    {

    template = missionZar7intro.cain;   - Only introduction! There is no Task and Epilogues.  It is necessary for me that it worked in structure! Completion of the Campaign. That didn't ask the Task

    };

    };

    }; 


  2. Hi! I have a problem with structure and I need the help. Earlier in Arma2 this structure of the Campaign worked

     

    class Campaign
    {
    name = "$STR_Afgancampaign";
    firstBattle = Intro;
    enableHub = 1;
    briefingName = "$STR_Afgancampaign";
    author = "my nick";
    overviewPicture = "Afganistan\img\vdv.paa";
    overviewText = $STR_overAfgann;
    doneKeys[] = {Mission000Key};
     
    class MissionDefault
    {
    lives = -1;
    lost = ;
    end1 = ;
    };
     
    class Intro
    {
    name = "$STR_nameIntro";
     
    cutscene = IntroAfgan.Altis;
     
    firstMission = m1;
    end1 = ;
    lost = ;
     
    class m1: MissionDefault
    {
    end1 = prolog1;
    lost = m1;
    template = Afgan_m1.Kunduz;
    };
     
    class prolog1: MissionDefault
    {
    end1 = m2;
    lost = m2;
    template = Prolog1Afgan.Altis;
    };
     
    class m2: MissionDefault
    {
    end1 = prolog2;
    lost = m2;
    template = Afgan_mm2.Kunduz;
    };
     
    class prolog2: MissionDefault
    {
    end1 = m3;
    lost = m3;
    template = Prolog2Afgan.Altis;
    };
     
    class m3: MissionDefault
    {
    end1 = m4;
    lost = m3;
    template = Afgan_m3.Kunduz;
    };
     
    class m4: MissionDefault
    {
    end1 = prolog3;
    lost = m4;
    template = Afgan_m4.Kunduz;
    };
     
    class prolog3: MissionDefault
    {
    end1 = m5;
    lost = m5;
    template = Prolog3Afgan.Altis;
    };
     
    class m5: MissionDefault
    {
    end1 = prolog4;
    lost = m5;
    template = Afgan_m5.Kunduz;
    };
     
    class prolog4: MissionDefault
    {
    end1 = m6;
    lost = m6;
    template = Prolog4Afgan.Altis;
    };
     
    class m6: MissionDefault
    {
    end1 = prolog5;
    lost = m6;
    template = Afgan_m6.Kunduz;
    };
     
    class prolog5: MissionDefault
    {
    end1 = m7;
    lost = m7;
    template = Prolog5Afgan.Altis;
    };
     
    class m7: MissionDefault
    {
    end1 = prologend;
    lost = m7;
    template = Afgan_m7.Kunduz;
    };
     
    class prologend: MissionDefault
    {
    end1 = ;
    lost = ;
    template = PrologendAfgan.Altis;
    };
    };
    }; 
     
    After release I began to write missions in the 3D editor to Arma3 of the 3D editor. And now this structure doesn't work as at the end of the Campaign I lose the Introduction without task and epilogs of a victory and defeat. Earlier everything worked. There is my structure! Perhaps you will help me. 
     
    class MissionDefault
    {
    lives = -1;
    lost = ;
    end1 = ;
    };
     
    class Intro
    {
    name = "$STR_nameIntro2";
     
    cutscene = IntroZargabad.Zargabad;
     
    firstMission = m1;
    end1 = ;
    lost = ;
     
    class m1: MissionDefault
    {
    end1 = m2;
    lost = m1;
    template = missionZar1.Zargabad;
    };
     
    class m2: MissionDefault
    {
    end1 = m3;
    lost = m2;
    template = missionZar2.Zargabad;
    };
     
    class m3: MissionDefault
    {
    end1 = m4;
    lost = m3;
    template = missionZar3.Zargabad;
    };
     
    class m4: MissionDefault
    {
    end1 = m5;
    lost = m4;
    template = missionZar4.Zargabad;
    };
     
    class m5: MissionDefault
    {
    end1 = m6;
    lost = m5;
    template = missionZar5.Zargabad;
    };
     
    class m6: MissionDefault
    {
    end1 = introEND;
    lost = m6;
    template = missionZar6.Takistan;
    };
     
    class introEND: MissionDefault
    {
    template = missionZar7intro.cain;
    };
    };
    }; 

     

    The structure works! The ending is started, but it asks in mission.sqm >>>>> Mission 
    Before it wasn't. What to do?
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