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Lex90

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About Lex90

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  1. Hi! I have a problem with structure and I need the help. Earlier in Arma2 this structure of the Campaign worked After release I began to write missions in the 3D editor to Arma3 of the 3D editor. And now this structure doesn't work as at the end of the Campaign I lose the Introduction without task and epilogs of a victory and defeat. Earlier everything worked. There is my structure! Perhaps you will help me. class MissionDefault { lives = -1; lost = ; end1 = ; }; class Intro { name = "$STR_nameIntro2"; cutscene = IntroZargabad.Zargabad; firstMission = m1; end1 = ; lost = ; class m1: MissionDefault { end1 = m2; lost = m1; template = missionZar1.Zargabad; }; class m2: MissionDefault { end1 = m3; lost = m2; template = missionZar2.Zargabad; }; class m3: MissionDefault { end1 = m4; lost = m3; template = missionZar3.Zargabad; }; class m4: MissionDefault { end1 = m5; lost = m4; template = missionZar4.Zargabad; }; class m5: MissionDefault { end1 = m6; lost = m5; template = missionZar5.Zargabad; }; class m6: MissionDefault { end1 = introEND; lost = m6; template = missionZar6.Takistan; }; class introEND: MissionDefault { template = missionZar7intro.cain; }; }; }; The structure works! The ending is started, but it asks in mission.sqm >>>>> Mission Before it wasn't. What to do? class m6: MissionDefault { end1 = introEND; lost = m6; template = missionZar6.Takistan; }; class introEND: MissionDefault { template = missionZar7intro.cain; - Only introduction! There is no Task and Epilogues. It is necessary for me that it worked in structure! Completion of the Campaign. That didn't ask the Task }; }; };
  2. Lex90

    Campaign structure

    Hi! I have a problem with structure and I need the help. Earlier in Arma2 this structure of the Campaign worked class Campaign { name = "$STR_Afgancampaign"; firstBattle = Intro; enableHub = 1; briefingName = "$STR_Afgancampaign"; author = "my nick"; overviewPicture = "Afganistan\img\vdv.paa"; overviewText = $STR_overAfgann; doneKeys[] = {Mission000Key}; class MissionDefault { lives = -1; lost = ; end1 = ; }; class Intro { name = "$STR_nameIntro"; cutscene = IntroAfgan.Altis; firstMission = m1; end1 = ; lost = ; class m1: MissionDefault { end1 = prolog1; lost = m1; template = Afgan_m1.Kunduz; }; class prolog1: MissionDefault { end1 = m2; lost = m2; template = Prolog1Afgan.Altis; }; class m2: MissionDefault { end1 = prolog2; lost = m2; template = Afgan_mm2.Kunduz; }; class prolog2: MissionDefault { end1 = m3; lost = m3; template = Prolog2Afgan.Altis; }; class m3: MissionDefault { end1 = m4; lost = m3; template = Afgan_m3.Kunduz; }; class m4: MissionDefault { end1 = prolog3; lost = m4; template = Afgan_m4.Kunduz; }; class prolog3: MissionDefault { end1 = m5; lost = m5; template = Prolog3Afgan.Altis; }; class m5: MissionDefault { end1 = prolog4; lost = m5; template = Afgan_m5.Kunduz; }; class prolog4: MissionDefault { end1 = m6; lost = m6; template = Prolog4Afgan.Altis; }; class m6: MissionDefault { end1 = prolog5; lost = m6; template = Afgan_m6.Kunduz; }; class prolog5: MissionDefault { end1 = m7; lost = m7; template = Prolog5Afgan.Altis; }; class m7: MissionDefault { end1 = prologend; lost = m7; template = Afgan_m7.Kunduz; }; class prologend: MissionDefault { end1 = ; lost = ; template = PrologendAfgan.Altis; }; }; }; After release I began to write missions in the 3D editor to Arma3 of the 3D editor. And now this structure doesn't work as at the end of the Campaign I lose the Introduction without task and epilogs of a victory and defeat. Earlier everything worked. There is my structure! Perhaps you will help me. class MissionDefault { lives = -1; lost = ; end1 = ; }; class Intro { name = "$STR_nameIntro2"; cutscene = IntroZargabad.Zargabad; firstMission = m1; end1 = ; lost = ; class m1: MissionDefault { end1 = m2; lost = m1; template = missionZar1.Zargabad; }; class m2: MissionDefault { end1 = m3; lost = m2; template = missionZar2.Zargabad; }; class m3: MissionDefault { end1 = m4; lost = m3; template = missionZar3.Zargabad; }; class m4: MissionDefault { end1 = m5; lost = m4; template = missionZar4.Zargabad; }; class m5: MissionDefault { end1 = m6; lost = m5; template = missionZar5.Zargabad; }; class m6: MissionDefault { end1 = introEND; lost = m6; template = missionZar6.Takistan; }; class introEND: MissionDefault { template = missionZar7intro.cain; }; }; }; The structure works! The ending is started, but it asks in mission.sqm >>>>> Mission Before it wasn't. What to do?
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