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Everything posted by venilsonribeiro
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Enemy occupation system (eos)
venilsonribeiro replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello BAnga! I'm using the EOS script along with another from SPRespawn. It happens that when the player dies, all the mission within the area is erased and starts again. What I can deactivate in the scripts so that when reliving the mission continue normally?. -
how remove nvgoggles all units
venilsonribeiro posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
how remove nvgoggles all units? I can not through init.sqf.>>[SP/MP]Advanced Fierce Combat System by dragon zen -
[SP/MP]Advanced Fierce Combat System
venilsonribeiro replied to dragon zen's topic in ARMA 3 - USER MISSIONS
Dragon zen how remove nvgoggles all units? I can not through init.sqf -
Spawn AI module - assign groups and waypoints?
venilsonribeiro replied to mausAU's topic in ARMA 3 - MISSION EDITING & SCRIPTING
how custom loadout for this group? -
AI spawning after enabling trigger/waypoint
venilsonribeiro replied to nightovizard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
how do I get spawn GroupOne_X with a custom loadout? -
Breaking a While-loop from within.
venilsonribeiro replied to tophe's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Opusfmspol> Perfect!I worked very well. After the loop stopped put the script: WaitUntil camCommitted _camera {}; sleep 3; _camera cameraeffect ["terminate", "back"]; camdestroy _camera; and intro returned to the player as I wanted. Thank you my friend, now I will be able to use these dynamic intros for various missions. A big hug from Brazil. -
Breaking a While-loop from within.
venilsonribeiro replied to tophe's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It is the intro and the camera focus in each unit , need to intro runs for 60 seconds and back into the game. -
Problem exiting while loop
venilsonribeiro replied to coolfact's topic in ARMA 3 - MISSION EDITING & SCRIPTING
my problem exit this loop intro and back game titlecut [" ","BLACK IN",3]; _camera = "camera" camcreate [0,0,0]; _camera cameraeffect ["external", "front"]; showCinemaBorder true; while {true} do { _aliveCount = count allUnits; _aliveSelect = _aliveCount - 1; _randomSelect = round random _aliveSelect; _newTarget = allUnits select _randomSelect; _camera camsettarget _newTarget; _randomX = (random 6); _randomY = (random 6); _camera camsetrelpos [_randomX,_randomY,4]; _camera camcommit 0; sleep (3+ (random 6)); }; -
Breaking a While-loop from within.
venilsonribeiro replied to tophe's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Friends, How exit this loop... end start the game ? titlecut [" ","BLACK IN",3]; _camera = "camera" camcreate [0,0,0]; _camera cameraeffect ["external", "front"]; showCinemaBorder true; while {true} do { _aliveCount = count allUnits; _aliveSelect = _aliveCount - 1; _randomSelect = round random _aliveSelect; _newTarget = allUnits select _randomSelect; _camera camsettarget _newTarget; _randomX = (random 6); _randomY = (random 6); _camera camsetrelpos [_randomX,_randomY,4]; _camera camcommit 0; sleep (3 + (random 6)); };