Rob606
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Everything posted by Rob606
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[SP Campaign] Hunter Six: Special Operations Unit
Rob606 replied to lato1982's topic in ARMA 3 - USER MISSIONS
only using cba, jsrs3 vcomdriving and vcom ai -
[SP Campaign] Hunter Six: Special Operations Unit
Rob606 replied to lato1982's topic in ARMA 3 - USER MISSIONS
also annoying is when I command team to stop, some decide to get out of vehicle lol -
[SP Campaign] Hunter Six: Special Operations Unit
Rob606 replied to lato1982's topic in ARMA 3 - USER MISSIONS
Thanks I will try that mod, though I have this issue regardless of location, it happens anywhere there is terrain clutter, towns trees etc. -
[SP Campaign] Hunter Six: Special Operations Unit
Rob606 replied to lato1982's topic in ARMA 3 - USER MISSIONS
I am loving this except for 1 thing that is very fustrating The AI for my team sucks bad at driving and they always get stuck someplace of ram the rear of my truck im at the point where I spend more time going back for my team to get them back on a road unstuck ect than actual missions >.< -
[SP Campaign] Bell Tolls - A Sequel to In Our Time
Rob606 replied to TedHo's topic in ARMA 3 - USER MISSIONS
I really like this and previous installment many thanks for a well thought out campaign. -
Weapon sway in the Nexus update is ridiculously unrealistic
Rob606 replied to quantti's topic in ARMA 3 - GENERAL
As an "Ex soldier" I can with 100% confidence advise that the weapon sway/stamina currently in the game is far from accurate. My experience so far in the game with weapon sway it would be almost right had I just completed a 100m sprint. I tend to operate zoomed scope yet even a small movement generates abnormal sway. Any professional soldier used to handling weapons is easily able to recover and stabilise far better than whats currently represented within the games mechanics. Oh and thats in full gear vest backpack etc in excess of 80lb