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inf_

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Everything posted by inf_

  1. Thank you for the hotfix guys. Very much appreciated! I have one more request though, the firerate of M134 is waaaaay higher than 2krpm/4krpm right now. Could you revert this too please? Have a great Christmas!
  2. So after some more playtime I'm back to update the post I made before I am a long time arma2 player with many more hours than I am willing to admit. These changes have really broken a few things. I mainly play the Overpoch mod so I can't speak about any other mods. - Full auto m14 aim: It might be more real but this is incredibly overpowered. It has got almost no recoil. Please revert this!!! - Venom gunner angle: Pretty much every mod I have ever played has got hydras on the venom disabled. They are the yin where the blackhawk is the yang. Eventhough the blackhawk was slightly better, you have just made the venom completely useless. Again, might be more realistic but it breaks the gameplay! - AS50 sound: There was no need to change this. You could easily distinguish the as50 sound from the lapua sound by listening to the reload sound after the shot. Now it sounds exactly like the m107. PLEASE REVERT YOU MADE THE COOLEST GUN SOUND TURN INTO A HORRIBLE ONE, WHY??? - DMR scope: After all these years... Our trusty sniper that requires some skill to zero and can be used with NVG is now no more. No more NVGs, a scope and zeroing that doesn't feel right. - Why make all vehicles even slower offroad? A bike is now officially faster than GPK/Armed suv in a forest. It's almost impossible to drive uphill in a treeline because you go so damn slow. - Remove zeroing from KSVK/SVD - Revert firerate of m134. The firerate of m134 has been greatly increased. It's a freaking lazerbeam now. Pretty sure it only takes about 15 sec to empty a 2000 round mag on 4krpm. But to keep some positivity. Some of the good changes - the 'radiation' around broken down buildings is fixed. big plus!! - mk17 sniper scope now has a toggable. this is great as it was pretty far zoomed in.
  3. Hello I am a long time arma2 player with many more hours than I am willing to admit. These changes have really broken a few things. I mainly play the Overpoch mod so I can't speak about any other mods. - Full auto m14 aim: It might be more real but this is incredibly overpowered. It has got almost no recoil. Please revert this!!! - Venom gunner angle: Pretty much every mod I have ever played has got hydras on the venom disabled. They are the yin where the blackhawk is the yang. Eventhough the blackhawk was slightly better, you have just made the venom completely useless. Again, might be more realistic but it breaks the gameplay! - AS50 sound: There was no need to change this. You could easily distinguish the as50 sound from the lapua sound by listening to the reload sound after the shot. Now it sounds exactly like the m107. - DMR scope: After all these years... Our trusty sniper that requires some skill to zero and can be used with NVG is now no more. No more NVGs, a scope and zeroing that doesn't feel right. These are the only changes that have come to my attention so far, other than those that have already been extensively mentioned before. I have to say good job on the other fixes though!
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