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MB101

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About MB101

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  1. This was the solution I worked out. I pasted it into the INIT file and then into the spawn sqf that intiliases the players load out each time he dies: player enableFatigue false; player enableStamina false; player allowSprint true; player setCustomAimCoef 0.1; 0.1 maybe a little low! So we need to test and adjust that.
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