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Aniallator

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Posts posted by Aniallator


  1. At the title suggests, are there any "good" attack helicopter mods on AH or steam?

    I'm kinda tired using the default Arma 3 Comanche and Kajman. Kinda tired of the AH-64 and AH-1W too.

    If anyone knows of any other attack helos, it would be much appreciated. 

     

    Have you seen the Bundeswehr Mod? Besides their Leopard 2 and Puma IFV - both of very high quality - they have a Eurocopter Tiger attack helicopter, and I'm not shitting you when I say it's the highest quality helicopter I've ever seen in Arma 3. Interior and exterior and mindblowing. I highly recommend getting BW Mod, it's an all-around high quality mod, and if you're looking for a quality attack helicopter than damn it that's the one.


  2. EPIC AI enhancement mod. I'm replaying the campaign with this and ACE3, and I've barely progressed because the AAF squads continually take out myself or Sgt. Adams.

     

    Now, are all the optionals enabled of default? If not, how do I enable them?

     

    And I too am getting this error:

     

    2015-12-13_00001.jpg

     

    I downloaded bCombat from WithSix. I don't see any bcombat folder in the userconfig folder, nor do I see a bcombat .hpp file in the @bcombat folder.


  3. You can set the "Armor" (health) of a Tiger to 0 in the editor and it will explode at the start of the misson.

    The only real difference between wrecks from base game models and ours is that we use seperate textures for them instead of simply putting generic mosaic textures over them.

     

    Yes, though I'm looking for a way to use the wreck model without any smoke or flames or anything; just the wreck model, to give the appearance that it crash landed. Not sure if that's possible?


  4. Just got BW Mod. Loving it, especially the vehicles, VERY high quality. Interior of the Tiger is to die for. A few things:

     

    1) I thought there were more vehicles? Bundeswehr Fennek et cetera?

    2) What up with the standard infantry scope, when you look through it it just looks weird...


  5. Thanks for the update, really apprechiate it.

     

     Unfortunately I am also experiecing the abovementioned issue. I redownloaded the mod from the Workshop and wanted to copy the dlls into the root folder, however, it seems the workshop version does not contain any dlls.

     

    Gonna download the mod from armaholic and copy them into the root folder from there, no biggie!

     

     

    Edit: There are definitely missing files in the workshop version.

     

    jhaknagi.jpg

     

    Yeah, so I unsubscribed from ACE on the Workshop and downloaded ACE fron WithSix (I hate in Armaholic having to redownload whole bloody mods just to get an update), and the .dlll files were there. Moved them to the A3 root folder, and Bob's your uncle.

     

    Also, I could be wrong, but I think my Workshop version had the .dll files. Not certain.


  6. Oh f*ckig hell so it gave me the same error again. However I tried this:

     

    Maybe I am wrong, but shouldn't they be in the arma root folder? move them from the ace folder to the arma root folder and try again, i would say

     

    Moved all the ACE .dll files to the A3 directory, and voila! Working :) Thanks @b.a.verrecus! Hopefully I won't be commenting on this thread in the near future.


  7. So I did a bunch of testing using different mods, and no matter what mods I use, if I'm using ACE then I get the ace_advanced_ballistics.dll is not installed error. So I cannot use ACE. The reason this was happening:

     

    One other thing though, before starting A3 I made sure the RHS compatibility .pbo and .bisign files were in the addons folder, I made sure the advanced ballistics .pbo and .bisign were moved out, and I deleted the realistic names .pbo and .bisign because I prefer the vanilla names, yet after loading up A3 then going back to the @ace folder to check I found that the RHS compatibility files were not in the addons folder and were back in optionals, that the advanced ballistics files were back, as were the realistic names files. So after starting A3 it reverted all the files changes I'd made in the @ace folder, even for the files I'd deleted. It wasn't doing this previously.

     

    was that opening the A3 launcher automatically "updated" ACE, AKA reverted the files. So I could open the launcher then go to the @ace folder and make the changes, and the changes would stay. Doing this results in another error, ace_fcs.dll is not installed, so I assume this goes for all the the ACE .dll files.

     

    So... what's going on? Because I reallyreallyreally want to be able to use ACE. FYI I am using CBA3 and ACE from the Steam Workshop. I tried downloading and using the CBA3 from WithSix, but that resulted in the same errors. Next, I suppose, I'll try ACE from WithSix. Also, should my ACE .dll files be located in just the @ace folder, no subfolders within the @ace folder? Because they're in just the @ace folder. Is there anything I can do to "install" them? Googling this hasn't helped. Help solving this please...


  8. OK, for me everything works:

    13:28:30 Extensions:

    13:28:30   ace_clipboard (D:\Gry\steamapps\common\Arma 3\@ace\ace_clipboard.dll) [3.2.0.0] [3.2.0.0]

    13:28:30   ace_fcs (D:\Gry\steamapps\common\Arma 3\@ace\ace_fcs.dll) [3.2.0.0] [3.2.0.0]

    13:28:30   ace_advanced_ballistics (D:\Gry\steamapps\common\Arma 3\@ace\ace_advanced_ballistics.dll) [3.2.0.0] [3.2.0.0]

    13:28:30   ace_parse_imagepath (D:\Gry\steamapps\common\Arma 3\@ace\ace_parse_imagepath.dll) [3.2.0.0] [3.2.0.0]

    13:28:30   ace_break_line (D:\Gry\steamapps\common\Arma 3\@ace\ace_break_line.dll) [3.2.0.0] [3.2.0.0]

    No single error, except this about M107 classes from RHS in the main menu. I'm out of ideas.

    LOADED MODS:

    RHS (US and Russia)

    ACE

    CBA

     

    I just tried doing that, only loading CBA, RHS, and ACE, and I get the same results as you, just the M107 error - so the conflicting mod is not RHS. I use 20-ish mods, so I'll just have to start up A3 with CBA, ACE, and one other mod for each mod until I find the one causing the error. Let the long loading times begin! And thanks so much for your help :)

     

    One other thing though, before starting A3 I made sure the RHS compatibility .pbo and .bisign files were in the addons folder, I made sure the advanced ballistics .pbo and .bisign were moved out, and I deleted the realistic names .pbo and .bisign because I prefer the vanilla names, yet after loading up A3 then going back to the @ace folder to check I found that the RHS compatibility files were not in the addons folder and were back in optionals, that the advanced ballistics files were back, as were the realistic names files. So after starting A3 it reverted all the files changes I'd made in the @ace folder, even for the files I'd deleted. It wasn't doing this previously.

    • Like 1

  9. Hmmm..... Did you get the error with RHS units on the down screen "XeH cannot be applied on all units try to use cba_disable _autoXeh" or something like that? I got this every time i launchine some mission with RHS units. About advanced ballistics if it will not work just delete advanced balllistics.pbo and done. I'll try when i finally get home - for about 20 minuts.

     

    Nope, advanced ballistics error is the only error I get. I tried what you suggested, I moved the .pbo and .bisign for advanced ballistics out of the @ace folder, and I no longer get the error and everything works fine, so it's just something to do with ace_advanced_ballistics.dll. Not sure what. I have the RHS optionals moved into addons and everything.


  10. Propably -filepatching ? I havent that error.

    As for the update - thanks for saving this game from uninstalling :D

     

    So I checked again and it seems I still have the "Extension ace_advanced_ballistics.dll is not installed" error, but it's a conflict with other mods; I used just ACE and CBA and had no problems. not sure what it could be, but it's very annoying, because I can't use RHS with it. I checked into the A3 directory and into the @ace folder while A3 was running, and the ace_advanced_ballistics.dll is there in the folder with all the other .dll files, so that rules out that my firewall was deleting it. So I'm stumped. I'm using CBA off Steam, do I maybe need to use the WithSix or Armaholic CBA?


  11. My opinion, and suggestion, is that ambient call to prayer be added. Your opinion is that it not be added. Neither opinion reflects the entire community, so do not assume that it does. Nor should you assume that I am going into every thread and asking mod developers to add "more and more" to their mod (I have made the same ambient call to prayer suggestion in one other map thread, and the developer of the mod liked the idea). Nor should you assume that I think developers are creating mods solely for me. And yes, of course mod developers want to develop mods in the best interest of the community - and believe it or not, the community conveys their best interests through suggestions. I have made a suggestion, so don't go shooting it down and making me out as some selfish person just because you disagree with me.

     

    Also, have you ever been to a Muslim country? Because you hear the call to prayer much of every day...

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