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Posts posted by Aniallator
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The MG36 is "already" in the pack. Just mount a G36 with a bipod and get the Beta C mag in and you have your MG36, yes it's that simple.
You don't see the Beta C mag visually but you have 100 shot.
True, though the MG36's bipod and bipod mount is obviously different, and as you said the C mag isn't visual... so kind of pointless...
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Decent 100% new hand made high quality British themed addons and a few none British things too.
Some of the A2 stuff will be ported. Those will be replaced with 100% new models eventually.
Okay, cool! Looking forward to what this will bring :)
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Sorry, new to RKSL... but what is this mod bringing to A3? I was looking for a Puma and this came up. It's an A2 one though I assume you'll be porting it at some point based on the first post of this thread. Is this mostly BAF equipment plus more skins?
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And just to clarify, I'm not saying the BW mod on a whole is inferior. I'm saying the content in BW mod that has been remastered in Kleiderhammer, helmets, uniforms, etc, is of much better quality in Kleiderhammer.
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Thanks.
Sorry but that's my opinion, whether you like it or not.
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Hey,
Currently we are focusing on the Infantry (Jäger- and Panzergrenadiertruppe). There is still a lot to do in terms of vests and other gear items, so Navy and Air Force will take a while.
The next update will probably be quite soon, no real date in mind though.
Cheers
Next update will introduce vests, yes? If so... then I reeeaaally want it, because the great Kleiderhammer stuff just doesn't really go with the (IMO) inferior BW stuff.
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Something interesting i found out and if you going for a present day theme then this should be relevant
The VVS doesn't exist anymore, i found this out earlier today. VVS merged with VKO (from what i grasped its like NASA and USAF merging?) on August 1st forming a new branch known as the VKS (Russian Aerospace Forces)
LOL... always did want RHS to do Russian space ships...
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Reference video for the MG36:
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Really, really looking forward to this! LOL A3 is in want of two things... a decent Iraq map and a Kiowa. Glad to see Diyala progressing so well! I just hope Opteryx doesn't ditch on Middle Eastern structures and al-Kut.
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Thanks for the replies!
I'm not surprised, with your current workload!
Appreciate the feedback, I am aware of the smoke bug - I just don't know how to fix it!
The vehicle in the pictures you posted is actually the long wheel base version (the extra window along the side is the clue) - but oddly enough I am doing some preliminary work on that version, which will hopefully give me a base for some other variants - with or without flags!
Thanks for the reply, and I wish you the best of luck in your mod-making endeavors :)
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Bug report, when firing the M2 the smoke/steam whatever it is escaping from the barrel comes out of the grenade launcher's barrel. Besides that haven't noticed any bugs, great mod! For anyone out there with the know-how (yeah... not me), it'd be cool to see cleggy's M1117 with an Afghan flag flying off it somewhere. The M1117 is the backbone of the ANA's armored force, and in most of the images I've seen of ANA M1117s, the only difference between a standard M1117 is an Afghan flag flying somewhere.
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You obviously can't change the RHS attachments with the keybind from ACE. They are different systems even though they "do the same thing".
Yes.
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You can try to change RHS controls in pause menu.
I have done that of course, has no effect.
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The bird in Green Zone was a CGI MH-60L as well. :P
Oh wow :D
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I believe Super 63 (the C2 bird) was indeed modified for C2, but I haven't been able to find any pictures of it.
That being said, there has never been an SOF Blackhawk variant named the MH-60C. They went straight from the MH-60A to the MH-60L to the MH-60M. The USAF had the ultimately canceled HH-60D and the MH/HH-60G.
Ah yes, just checked the Wiki and its UH, not MH-60C. Thanks for the info!
Well, what features are you thinking about when you mentioning a C2 bird?
Honestly not sure, I'd have to know more about what Charlie birds are outfitted with, but something along the lines of long-range radios, hi-spec NV and thermal cameras, the works. If anyone here has seen the film Green Zone, think about the scene towards the end with the Black Hawk (that is then shot down) that's directing the SF forces on the ground for reference. Maybe that was even a Charlie, I have no idea.
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Yes, but is the lack of compatibility for switching between flashlight and laser in ACE3 with RHS a bug?
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I think this addon requires CUP. Looks good!
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They have birds assigned to C2, but they don't have a separate variant name for them. For example in Mogadishu the C2 bird was a MH-60L.
Was it? I assumed it was a Charlie. At the least, it must have been a Lima modified for C2 though.
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Reposting this from the RHS thread:
EDIT: In ACE3, I have switching between flashlight and laser bound to Shift+L, but for whatever reason this doesn't work in RHS (works with other mods). So I bound User Action 2 to Shift+L and made Accessory Action User Action 2. In-game, pressing Shift+L does nothing. Removing the Shift+L binding from ACE3, it works like a charm. So either ACE3 or RHS is creating an issue when the two bindings are the same, as I tried binding User Action 2 to something else and pressing that worked fine. I use the RHS compatibility PBOs with ACE3, why isn't this compatible?
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Aniallator is being told to ask the ACE team about the ACE-RHS compatibility PBO because that PBO is packaged with ACE, not RHS.
Thank you for clarifying, I wasn't sure if it was ACE3 or RHS that managed the compatibility PBOs. I'll mention this on the ACE3 thread.
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Configure->Controls->click show and check custom controls
here you can define your userActions keys
Thank you.
EDIT: In ACE3, I have switching between flashlight and laser bound to Shift+L, but for whatever reason this doesn't work in RHS (works with other mods). So I bound User Action 2 to Shift+L and made Accessory Action User Action 2. In-game, pressing Shift+L does nothing. Removing the Shift+L binding from ACE3, it works like a charm. So either ACE3 or RHS is creating an issue when the two bindings are the same, as I tried binding User Action 2 to something else and pressing that worked fine. I use the RHS compatibility PBOs with ACE3, why isn't this compatible?
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Cant you download and install it normally? Its quite easy to do.
I can and have been enjoying the mod via AH, but with development (hopefully) spurring on with this mod I'd rather have it on WithSix for updating practicality. Generally I try to have everything on WithSix, it makes mod management very easy.
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Help! Is there any way to change the key bindings for RHS features?
The dozen or so RHS features that have their own key bindings have weird bindings, and ones that I'd like to change for various reason. How do I do this? I looked at the dropdown menu next to each feature and there are a lot of options for User Action #, but I'm not sure what those are.
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Does the 160th have MH-60Cs in their inventory? C2 birds?
1stBN/160th SOAR Mod ArmA III WIP
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
I will be curious to see how their MH-6 compares to the MELB team's bird.