Mcnab.D
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Posts posted by Mcnab.D
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6 hours ago, reyhard said:There is no way to switch it and its not planned to be changed.
Ok thank you for the reply, its much appreciated.
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Hello RHS team, Is there a way to disable the pnvs in the AH64-D, and revert it to just a normal NVG look instead of the implemented augmented reality that it has currently got. ? or will this be a feature that can be switched between the two.?
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unbelievable mod so far, thank you for all the hard work 👍 looking forward to putting this through testing over the coming months.
Thank you.
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just enquiring if this mod is being updated anymore or will it only be rhs version that receives any update?. Reason for the ask is the hellfires miss the target by a couple of meters.
Thank you
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Have to admit this mod is ticking a hell of a lot of boxes :). really nice work fellas. May i ask can the copilot position enter multiple waypoints using the micro dagger, as well as the pilot. ? if this was a feature then oh my days it would be the only uh 60 mod to use imo of course.
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congratz on the release.
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Hello RHS team, just want to report that the lights in the back of the c130 are not working correctly. you can access the panel but unable to turnlights from red to green. also lights in the back of the aircraft are only displaying the ramp section and not the whole cargo area as it once did. is there a fix in place for this at all?
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Hello USAF MOD TEAM. just curious, do you guys have any plans for a Bell Boeing V-22 Osprey ?
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thank you for the reply. i will submit a ticket on there github. wont hold my breath though.
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Hello 3cb Team. just wondering if you guys are able to fix or look into any bugs that have arisen in the C130?
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thank you for the reply firewill its much appreciated. i will peel back the layers ( mods ) to get rid of this error.
Thank you.
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Hello Firewill.
I am getting some error messages after firing the AGM 65H,s lock on is fine and firing the first missile is fine but as you come around for another run these error messages appear.
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Hello Fellas.
Just a small suggestion if i may. after flying around your merlins for a while now in Advanced Flight Model i was wondering if it would be possible to incorporate KIMIS HUD for helicopters into the merlin. reason for this is in AFM you have a series of dials and gauges as you know, so having kimis hud enables you to disable these gauges and gives you more of a realistic look without having the gauges spoiling the view as you pan head your head around as all the information required is displayed in kimis hud. just a small suggestion and of course with permissions given to use hud i feel it would make splendid feature for the merlins.
Just a thought.
keep up the good work
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@firewill just a little request please. could you make the gun pod available to the gr7 & gr9 ?
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your second blank skin is getting nearer the mark. i hope this maybe of some use too you. =
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you legend, fook christmas where can i download this. Merry Christmas to you and all your family
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Just a suggestion. was there ever a mention of you guys implementing a relay station so this radio system can be used over longer ranges or in mountainous areas like clafghan for an example. if so would you be also implementing a satcom wich would be a portable system used by signallers that could do the same thing. there is a model currently in-game that maybe of use or to use as an idea. picture =
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Have you guys considered replacing your existing f35 for this mod which is open source = http://www.armaholic.com/page.php?id=27151 Its far superior to the current version you are using at the moment but i do appreciate it would take some time and effort to iron out any issues it may have. Just an idea.
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Hello Fellas.
Just a quick question, do you have any plans on releasing any variants of the boxer.
https://en.wikipedia.org/wiki/Boxer_(armoured_fighting_vehicle)
i can see that the puma,s turret is very similar and was just wondering if you guys had any plans on releasing this in the future.
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Hello 3cb Mod Team, I was wondering if it would be even possible to place the left and right panels that was introduced in the jets dlc onto two mfds inside the AH-1. So this would enable you to cycle through sensor, gps, cameras etc? Would make it a little bit more authentic and definitely unique from any other mod out there. (just an idea).
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1 hour ago, heavygunner said:I'm pretty sure Firewill already made his decision, no need to force your opinion on a modder who is doing this for free.
My request was to saint nicholas
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Damn the British and european milsim communities have absolutely jack shit at the moment, no F35b Not even an eurofighter that is to firewills standards. going to send my wish list to st nicholas and maybe one day. Maybe one day.
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would it possible to use firewills AWS system if permission is give so you can arm the plane as you would like. also noticed the texturing seems to be a bit off as you get close to the plane its like a kalidascope. also the hud displays seem to be low res & blurry which makes it hard to read. would it be possible to use the skins from Pinaz EF 2000 as he doesnt seem to be working on his anymore. or would you be able to merge that version with yours. Also noticed even on max view distance setting 12k it would only allow you to look at 1k its like you are in a bubble. its a shame as this has promise as there is no currently in active service, european or british planes of a decent quality to be used within a milsim unit.
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On 08/01/2018 at 12:58 PM, firewill said:well, that's need to explain some boring technical background.
in real life, harrier can't simply do the vertical take-off when armed. because weight problem.
Maximum useful load (include fuel, stores, weapons, ammunition and water injection for engine)
Vertical takeoff : Approximately 3,062 kg
STO : More than 7,710 kg
so mostly harrier use the STO(short take off) on operation, specially when armed.
in game, arma 3 supported several vtol types such as
vtol = 0; // A-164 Wipeout, not a VTOL aircraft
vtol = 1; // F-35B, Vertical Take Off and Landing, Start horizontal (nozzles/nacelles @ 0°)
vtol = 2; // AV-8B Harrier, Short Take Off/Vertical Landing
vtol = 3; // V-44 Blackfish, VTOL using a vectoring near the ground (to avoid blades collision with ground)
vtol = 4; // Y-32 Xi'an, Vertical Take Off and Landing, Start vertical (nozzles/nacelles @ 90°)
2 - STOVL, vectoring limitation on slow speed
default 1.0 vectoring (nozzles/nacelles horizontal @ 0°)
limited 0.0 maximum vectoring (nozzles/nacelles horizontal @ 0°) below 5 km/hlike i said above, take off is STO for harrier so i choose the no.2 for Vtol setting. that's why you can't simply doing the vertical take-off. it's natural. not a bug or something.
@safetyturtle @galahad56 hope this clears it up for you.
H-60 Interactive Blackhawk pack - Patch 0.6 released - Join our discord
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
began testing this mod yesterday, interior cockpit lights work and dimming of the instrument panels top and bottom. light switches found on co pilot side top panel.