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boff-man

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Everything posted by boff-man

  1. G'day mate, here is a list of the bugs I encountered while testing ADFUncut with no other mods about 5 minutes ago: When firing the Bushmaster on the ASLAV (All variants) in fully automatic, the cannon would fire twice as fast as it did in burst mode while the sound effect continued at regular rate, meaning one sound every two shots. When firing stops, the sound effect then continues even once the player has left the vehicle. If burst mode is used extensively the sound desyncs with the cannon fire and starts doubling up as if two rounds were fired in quick succession. When driving the ASLAV, the steering wheel moves but the hands don't When using the commander machine gun on the ASLAV, the users hands are not aligned with the weapon handles, instead float above/ behind them Reload animation lags (sound, magazine animation and weapon animation out of sync) on the minimi variants, the maximi, the mag 58 (no sound at all for this one), the sr-25 and the M4 variants (this seems to happen with most weapon mods so probably not an issue, just breaks immersion). The F88 is fine in all these regards if that helps. No recoil on either of the handguns When loading an ASLAV in the arsenal, the following message is displayed: " "LODTurnedOut/' is not a class ('gunnerName' accessed) Hope that's helpful in some way
  2. First up, this is a fantastic mod that my mates and I really appreciate, keep up the good work! Second, do you have any plans to add an EF88 Austeyr (and the SL40 grenade launcher), seeing as the Australian Army has started rolling them out? And third, is there any chance of a roadmap for the mod? Cheers
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