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10 GoodAbout Wait4Code
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				MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
Wait4Code replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, My team and I have just started to use MCC. We find it great ! We only have one problem : creating tasks. We add a task with a name and a description in the MCC menu but then the task doesn't appear in the available list so we cannont add any waypoint to the task... Any idea ? Thanks in advance Wait4Code - 
	
	
			
			
Wait4Code changed their profile photo 
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				OCAP - Op Capture And Playback (AAR/Replay)
Wait4Code replied to Gudsawn's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Me and the other ~30 guys of my team just discovered yesterday this mod. We were very happy in advance to be able to use it to debrief our events ... As a developer IRL, I know that it could be very boring to rework the core code, but in the end I am always greatly satisfied when I do this on my projects. I wish you will continue the development of this mod. Sorry for my bad English, I am from France. - 
	Resolve for me : installing DirectX10 with june 2010 package.
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	Hi ! I have exactly the same error. I've installed arma with steamcmd on my Windows Server 2012 R2 (sorry for my bad english : it's not my mother tongue)
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				ArmA3Sync - launcher and addons synchronization software for ArmA 3
Wait4Code replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Ho sry, i did'nt see your previous answer ;) - 
	
	
				ArmA3Sync - launcher and addons synchronization software for ArmA 3
Wait4Code replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Hi, it seems that your wiki does'nt work anymore http://www.sonsofexiled.fr/wiki/index.php/ArmA3Sync_Wiki_Francais I have this message since few days : - 
	
	
				Multiplyer addAction button
Wait4Code replied to Wait4Code's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok it works ! I modified your code a little bit (the addaction is not attached to a player but to a sign) and it works. Thank you ! - 
	Hi, Sorry beforehand for my bad english : it is not my mother tongue. I want to create en addAction button to load gear depending upon the player class. below, what i already made : Initfield for addAction : this addAction ["Take Stuff","scripts\Stuff\initClasse.sqf",player]; File initClasse.sqf : private ["_ply","_class"]; _ply = _this select 3; _class = typeOf _ply; switch (_class) do { case "B_soldier_exp_F":{null = [_ply] execVM "scripts\Stuff\Demo.sqf";}; case "B_soldier_LAT_F":{null = [_ply] execVM "scripts\Stuff\AT4.sqf";}; case "B_medic_F":{null = [_ply] execVM "scripts\Stuff\Medic.sqf";}; case "B_soldier_AR_F":{null = [_ply] execVM "scripts\Stuff\Gunner.sqf";}; case "B_soldier_AT_F":{null = [_ply] execVM "scripts\Stuff\ERYX.sqf";}; default {hint "No Stuff for your class."}; }; When I try this on the preview, it works but when I setup it on the server, it always display the "No Stuff for your class." string. Thanks for your help.
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				Virtual Ammobox System (VAS)
Wait4Code replied to tonic-_-'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
hi, I try to install VAS on a armaholic scenario but i have a bug when i try to go on the vas menu : something like and the menu looks like this : Anyone as an idea ? Thank you and sorry for my bad english - 
	
	
				Domination Redux by Champy and Tankbuster
Wait4Code replied to Tankbuster's topic in ARMA 3 - USER MISSIONS
Hi, Is the download link dead ?