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scubamax

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About scubamax

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  1. Sorry for such a late reply. The script you are looking for is called setNameSound which you put in the units initialization field. It is used like this. this setNameSound "Kerry"; More info is on the wiki page here, https://community.bistudio.com/wiki/setNameSound.
  2. Hello there. I am trying to make a hostage rescue mission, but this one little bug is restricting me from doing so. I want the captive NPCs to be doing an animation. While the hostiles, not engaging them. But when I combine these two things, they do not work out so good. Here is a short video about my issue. https://youtu.be/0Xqx-m0XRBo
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