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FreemanFreak87

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About FreemanFreak87

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  1. Thank you so much. I thought that I royally screwed up my game. I'm so happy to know that it isn't something that's broken. Thank you.
  2. Please, please someone, does anyone have any idea what I could have done wrong? Please, even if it's the most obvious thing ever, please. Just tell me.
  3. I really like the detail. It really brings me back to when I played Halo 2 almost every day. Do you think you can add in a second version of the M247 that's a static emplacement, where, you can disassemble it, and there will be those two backpacks, one being the main gun, the other being the stand, and you, and a member of your squad, can equip the packs, then place them somewhere else, drop them, then use the scroll wheel to assemble the static M247? ---------- Post added at 12:37 ---------- Previous post was at 12:31 ---------- I found the pop up again, it says quote- Script Magnet\fn_Init.sqf not found. Please. Any help would be greatly appreciated.
  4. Hello. I recently installed the new OPTRE version. But, the odst helmets have no scripts, nor does the pelican. I have the userconfig placed moved into the main directory. And I have the latest version of CBA. When I launch the game and get to the main menu, I do get a pop up about something about a Magnet file missing. Can I please get help? I was really excited for magnet lifting vehicles and weapon pods with the pelican, as well as finally being able to use the ODST helmet's features.
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