Hi! asked this in other mod's thread, and want to hear your take on that:
Hi, here's the thing I am wondering for a while: at what distance you can hear gunshot, explosions or tank shot?
As far as i know IRL you can hear gunshot pretty far away, like 8-10km at open field or so? But in game i think its fade away completely at 2-3km?
Is it because of view distance settings? Or some engine feature? Or its just another example of this dynamic sound range?
other soundmod cuts all the gunshots at 3500m. distance, i guess you do pretty much same thing?