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bulletdrop

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  1. bulletdrop

    Invisible Uniform Gear?

    i got another issue with this. i have tried to change it in numerous ways for a couple of hours but still the uniform stays invisible. class CfgPatches { class Sherwoodcustom { units[] = {}; weapons[] = {"sherwoodcustom"}; requiredVersion = 0.1; requiredAddons[] = {"A3_Characters_f_beta"}; }; }; class CfgVehicles { class I_Soldier_base_F; class B_Soldier_base_F; class B_Helipilot_F; class I_officer_F; class Sherwodcustom : I_Soldier_base_F { _generalMacro = "I_officer_F"; //unsure what this does scope = 2; displayName = "Sherwood Custom"; nakedUniform = "U_BasicBody"; //class for "naked" body uniformClass = "I_Soldier_base_F"; //the uniform item hiddenSelections[] = {"Camo", "insignia"}; hiddenSelectionsTextures[] = {"\Sherw\Data\customsherwood.paa"}; }; }; class cfgWeapons { class Uniform_Base; class UniformItem; class customsherwood : Uniform_Base { author = "BulletDrop" scope = 2; displayName = "Sherwood Custom"; picture = "\A3\Characters_f_beta\indep\data\ia_soldier_01_clothing_co.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_original_F.p3d"; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"\Sherw\Data\customsherwood.paa"}; class ItemInfo : UniformItem { uniformModel = "-"; uniformClass = "I_Soldier_base_F"; //would be same as our made soldier class containerClass = "Supply60"; //how much it can carry mass = 30; //how much it weights }; }; };
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