nathan105
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Everything posted by nathan105
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G'day Guys/Girls, We are looking for a Developer to Compile a Current Invade & Annex File for our Community. we have tried using the Free Version of Invade & Annex from the Armaholic Servers But the code in those Files are Old and Obsolete, My experience with Arma 3 Code is Limited and quite frankly we are looking for some serious Help on this one. \ If anyone is available to help it would be greatly appreciated. Nolan.
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LOOKING FOR A DEVELOPER FOR AN I&A SERVER
nathan105 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
G'day Guys/Girls, We are looking for a Developer to Compile a Current Invade & Annex File for our Community. we have tried using the Free Version of Invade & Annex from the Armaholic Servers But the code in those Files are Old and Obsolete, My experience with Arma 3 Code is Limited and quite frankly we are looking for some serious Help on this one. \ If anyone is available to help it would be greatly appreciated. Nolan. -
Is there a script to Trigger an Open/Close on the WallGate that was introduced to Arma in the Apex Expansion? still stuck on using the Boomgates?
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Apex Model Gate Script Open/Close
nathan105 replied to nathan105's topic in ARMA 3 - MISSION EDITING & SCRIPTING
In your trigger you put these codes Condition: this On Activation: Gate1 animate ['Door_1_move', 1]; //this will open On Deactivation: Gate1 animate ['Door_1_move', 0]; //this will close //Because it is a Roller gate the Binary is different. -
Apex Model Gate Script Open/Close
nathan105 replied to nathan105's topic in ARMA 3 - MISSION EDITING & SCRIPTING
all good a friend pointed me in the right direction -
My Milsim Unit would like to do some offshore deployments but eden editor will not let me place nore dose it show up in my placement menu, The LHD carrier, I'm worried that this will never be possible when they take away 2d editor??