Jump to content

nathan105

Member
  • Content Count

    8
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About nathan105

  • Rank
    Private

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. G'day Guys/Girls, We are looking for a Developer to Compile a Current Invade & Annex File for our Community. we have tried using the Free Version of Invade & Annex from the Armaholic Servers But the code in those Files are Old and Obsolete, My experience with Arma 3 Code is Limited and quite frankly we are looking for some serious Help on this one. \ If anyone is available to help it would be greatly appreciated. Nolan.
  2. G'day Guys/Girls, We are looking for a Developer to Compile a Current Invade & Annex File for our Community. we have tried using the Free Version of Invade & Annex from the Armaholic Servers But the code in those Files are Old and Obsolete, My experience with Arma 3 Code is Limited and quite frankly we are looking for some serious Help on this one. \ If anyone is available to help it would be greatly appreciated. Nolan.
  3. In your trigger you put these codes Condition: this On Activation: Gate1 animate ['Door_1_move', 1]; //this will open On Deactivation: Gate1 animate ['Door_1_move', 0]; //this will close //Because it is a Roller gate the Binary is different.
  4. all good a friend pointed me in the right direction
  5. Is there a script to Trigger an Open/Close on the WallGate that was introduced to Arma in the Apex Expansion? still stuck on using the Boomgates?
  6. My Milsim Unit would like to do some offshore deployments but eden editor will not let me place nore dose it show up in my placement menu, The LHD carrier, I'm worried that this will never be possible when they take away 2d editor??
×