Ghosticus
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ACE3 - A collaborative merger between AGM, CSE, and ACE
Ghosticus replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Config > Controls > Configure Addons and rebind the number keys. -
How to limit weapons in the Arsenal of a box?
Ghosticus replied to gummybear_qc's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Larrow is a hero. -
Hmmm. Integrity check go clear? I know a couple of my friends have to check in 3 Different places for start parameters when we change mods.
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Check your launcher. Under Parameters > Basic.
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Adding squad members to high command
Ghosticus replied to Ghosticus's topic in ARMA 3 - MISSION EDITING & SCRIPTING
GOT IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! For the sake of how fun this script is, I will be uploading it with all credits to the authors of the original scripts. I just meshed them up and stuff :) :) :) -
Adding squad members to high command
Ghosticus replied to Ghosticus's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I found the problem. I'm using 'bon_recruit_units" to add squad mates. These units die on transfer. Any units I give myself in the editor transfer with no issues. I'm going to dig trough BON's script to find what's killing them off. Thanks a lot for your help trouble shooting. I should have tested this out on unscripted spawns first. -
Adding squad members to high command
Ghosticus replied to Ghosticus's topic in ARMA 3 - MISSION EDITING & SCRIPTING
That worked. Now, if you'll bear with me as I try to fully understand. I want to add an action to a flag pole that assigns the player's team yellow to a HC group. DUWS groups Team Yellow using this: _arrayOfYellowUnits = []; { _team = assignedTeam _x; if (_team == "YELLOW") then { _arrayOfYellowUnits = _arrayOfYellowUnits + [_x]; } } forEach units group player; if (count _arrayOfYellowUnits<1) exitWith {hint "No units assigned to Yellow team"}; _newGroup = createGroup WEST; _arrayOfYellowUnits join _newGroup; player hcSetGroup [_newGroup,""]; The code properly checks Team Yellow for units, but will kill any unit trying to be transfer to HC. How can I edit the following to not kill off units? _newGroup = createGroup WEST; _arrayOfYellowUnits join _newGroup; player hcSetGroup [_newGroup,""]; Is the createGroup/_newGroup the culprit? -
Adding squad members to high command
Ghosticus replied to Ghosticus's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I got something.. sort of. Instead of adding to HC, the squad member just dies. Do I need to add HC Modules to the mission? -
Adding squad members to high command
Ghosticus posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'm looking for a way to add squad members to High Command, like you can in DUWS with team yellow. How can I go about doing this? Any search turned up no good results. -
ALiVE - Advanced Light Infantry Virtual Environment
Ghosticus replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Menu Issue Resolved: Updated CBA_A3 to RC7 Hotfix 2 :bounce3: -
ALiVE - Advanced Light Infantry Virtual Environment
Ghosticus replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oh I know what key it is supposed to be. It worked for me before, but it decided to stop working for some reason. I will try a re installation and go from there. Is there anything that may have conflicted from a previous version? ---------- Post added at 17:55 ---------- Previous post was at 17:32 ---------- Re-installation did not help. I had it working not too long ago under a previous version, but can't get it to work now. It might be worth mentioning, I have another buddy running the same mods (RHS, Agressors, and some vehicles) and his menu works fine. -
ALiVE - Advanced Light Infantry Virtual Environment
Ghosticus replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have an annoying problem. My Menu won't work. App Key does nothing, and rebinding User Key 20 doesn't help. Having the required item in my inventory doesn't help. This persists in all downloaded ALiVE missions, and my custom made ones. Any ideas?