I'm trying to build a model from a set of components for reuse purposes. Say i take a weapon model and separate the magazine, so that i have all the appropriate LODs (resolution, view, shadow) and save that. Now i want to use that magazine model in multiple different weapon models so i create proxies in each of them. Now the problem i encounter is that the highest LOD from the magazine model is always displayed. So can i, and if so, how do i select which LOD of the proxy model is used each time? Or do i have to make separate models of each magazine LOD and create proxies to those?
Edit: It seems to work ingame, even though it didn't in buldozer. However now everything works fine when using the weapon, but when dropped on the ground the proxies no longer render.
Edit: Animations don't seem to work when using proxies. For instance the magazine is not hidden when using a proxy. (I have a named selection which includes the proxy)
Also the ingame LOD seems to decrease earlier than it should. http://i.imgur.com/SlrivI2.png