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musicshaggy

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About musicshaggy

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  1. 3. You have to define LOD's, Shadows, Collisions in Object Builder (Oxygen) by yourself, also you have to write down a cfg for vehicles.
  2. musicshaggy

    Bulldozer & Decals

    I can't show this atm, because i've messed something after updating tools and now keyboard not responding in buldozer :v But what I mean is 2D model placed on surface like a sticker, for ex. when you wan't to build a parking lots or place arrows on roads. The problem is that i can't place and edit them 'on-live' in buldozer because after i place one, i can see only this pointing arrow, but no model. Model becomes visible after relaunch buldozer. Then if i want to move it, i'm moving only arrow without model (also updates position model after relaunch buldozer). Model what i mentioned previously is straight 2d line, something like that:
  3. musicshaggy

    Bulldozer & Decals

    Hello, I'm trying to put white lines in TB (Decal_White_Line_F.p3d) and the problem is that Bulldozer doesn't refreshing position after moving this line, I mean by that, that after every position change i have to rerun bulldozer to see the result and I'm pretty sure that isn't the proper way to do it. Any fixes/advices how to do it? Cheers
  4. musicshaggy

    Importing objects from Eden

    Ok I got it. But becareful, after updating Arma Tools TB gonna move somewhere above terrain your objects placed before patch from X-Cam and etc.
  5. musicshaggy

    Importing objects from Eden

    They mean Development edition for Arma not for X-Cam? :ph34r:
  6. musicshaggy

    Importing objects from Eden

    Meh, same problem. X-Cam with absolute position placed lamps, fences and some other objects under ground. Maybe i have something wrong in terrain options in TB or terrain.cfg?
  7. musicshaggy

    Importing objects from Eden

    I noticed that X-Cam have the same problem while i place lamps or something. So I maybe habe something wrong with my terrain?
  8. musicshaggy

    Importing objects from Eden

    Bump Anyone have idea how to fix this? Making Towns and etc. is extremaly uncomfortable in bulldozer :wacko:
  9. Hi fellows! I have problem with import objects from Eden to TB. After import they're about 20m above ground, so I have to edit all of them manually because have other center point (i think so) and i can't just mark them all and set the altitude. Anyone noticed this problem? Ps. Setting relative positioning in import options doesn't help. Regards, Shaggy
  10. Well done! Is there instruction how i can add my mod pack ?
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