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techfreaktwo

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About techfreaktwo

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  1. techfreaktwo

    [R3F] Logistics

    Alright Thank you!!!!
  2. techfreaktwo

    [R3F] Logistics

    Have a problem and I don't know what is causing it: Here is what I have: Latest Version of Arma 3 Client and Server Latest Version of Epoch Mod Client and Server Tried with other mods and without any mods, not even admin tools, Battleye turned off/on, and a Fresh copy of R3F Logistics. * DISABLE LOGISTICS ON OBJECTS BY DEFAULT * * (EN) * Define if objects and vehicles have logistics features by default, * or if it must be allowed explicitly on specific objects/vehicles. * * If false : all objects are enabled according to the class names listed in this configuration file * You can disable some objects with : object setVariable ["R3F_LOG_disabled", true]; * If true : all objects are disabled by default * You can enable some objects with : object setVariable ["R3F_LOG_disabled", false]; */ R3F_LOG_CFG_disabled_by_default = true; R3F_LOG_CFG_can_tow = R3F_LOG_CFG_can_tow + [ "B_MRAP_01_EPOCH", "B_Truck_01_transport_EPOCH", "B_Truck_01_covered_EPOCH", "B_Truck_01_mover_EPOCH", "B_Truck_01_box_EPOCH", "O_Truck_02_box_EPOCH", "O_Truck_02_covered_EPOCH", "O_Truck_02_transport_EPOCH", "O_Truck_03_covered_EPOCH" ]; /** * List of class names of objects which can be towed. */ R3F_LOG_CFG_can_be_towed = R3F_LOG_CFG_can_be_towed + [ "jetski_epoch", "jetski_epoch_blu", "C_Hatchback_01_EPOCH", "C_Hatchback_02_EPOCH", "C_Offroad_01_EPOCH", "C_Quadbike_01_EPOCH", "C_SUV_01_EPOCH", "C_Rubberboat_EPOCH", "C_Rubberboat_02_EPOCH", "C_Rubberboat_03_EPOCH", "C_Rubberboat_04_EPOCH", "C_Van_01_box_EPOCH", "C_Van_01_transport_EPOCH", "C_Boat_Civil_01_EPOCH", "C_Boat_Civil_01_police_EPOCH", "C_Boat_Civil_01_rescue_EPOCH", "B_Heli_Transport_01_camo_EPOCH", "B_Heli_Transport_01_EPOCH", "B_MRAP_01_EPOCH", "B_Truck_01_transport_EPOCH", "B_Truck_01_covered_EPOCH", "B_Truck_01_mover_EPOCH", "B_Truck_01_box_EPOCH", "O_Truck_02_covered_EPOCH", "O_Truck_02_transport_EPOCH", "O_Truck_03_covered_EPOCH", "O_Truck_02_box_EPOCH", "O_Heli_Light_02_unarmed_EPOCH", "I_Heli_Transport_02_EPOCH", "O_Heli_Transport_04_EPOCH", "O_Heli_Transport_04_bench_EPOCH", "O_Heli_Transport_04_box_EPOCH", "O_Heli_Transport_04_covered_EPOCH", "B_Heli_Transport_03_unarmed_EPOCH" ]; The Problem: It simply will not give me the option to tow... unless... I change the R3F_LOG_CFG_disabled_by_default to false and I dont want the default options... Any help is greatly appreciated
  3. techfreaktwo

    [R3F] Logistics

    Well, I really like the mod and I want to use it, im sure someone else may have run into the errors im getting with BE. I just cant figure out how/what to include in the filter based on the errors im getting. TIMESTAMP - PLAYERNAME - IPADDRESS - GUID - #4 "e_a_visualiser createVehicleLocal _position_attache; _objet attachTo [R3F_LOG_PUBVAR_point_attache, _position_attache]; This is the error i get when i join the server with the mod loaded per the setup instructions... I know that I have to add a exception on line 5 in the scripts filter but what exactly do i add?? any help would be greatly appreciated from anyone :) - Thanks again for this awesome mod madbull
  4. techfreaktwo

    [R3F] Logistics

    I was just wondering if this mod could be implemented server side so that its not it the mission file? (A3ServerROOT/MPMissions/epoch.Altis.pbo/etc...) And what about BattlEye Filters for this mod? Thanks
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