Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

Hemglass

Member
  • Content Count

    3
  • Joined

  • Last visited

  • Medals

Everything posted by Hemglass

  1. Hemglass

    UK Special Operations A3

    Ofc, but you clearly dont make templates and missions for over 40 players. I just make suggestions and feedback.. I dont think its my place to tell creators what they shall do with their mods. But I can give feedbacks.. For us.. its not just open elitness.. We have like 27 templates... over 40 missions = hrs of editing b4 they are up and running. So.. the easy way is to reverse the version. So b4 next time you make a silly Point.. just read and plz try to understand others perspective. We still adore massi mods and will sure use them cuz they are awsome. //H
  2. Hemglass

    UK Special Operations A3

    You can also, like we now did, use the previous version 1.3 from Play withsix. The new 1.4 dont have Wood and desert textures on the helmets (well I didnt find it) so our setups looks really strange with 1.4 And as I said b4, it looks to fresh, plastic and some textures dont show the camo very vell. We will not be using 1.4+ until this is sorted out I think. We do think however that these new models can be great in the future.
  3. Hemglass

    UK Special Operations A3

    I represent a gaming community (40+ players) and we have used and using your mods since.. like your first. We are very grateful that you have and spending your time making good mods. Not good.. great mods. But now for the first time, we feel that a feedback would be in order. The new helmets looked like new "baked" from factory = not good LEA preped missions messed up You really need to have a look at your textures on the new helmets, hats etc. We deleted the sfp mod long time ago cuz of this. Looks to "fresh" We know that new stuff is nice but when we make like 12-20 new missions, templates etc we get a hard time editing missions. The last Chinook pack when they changes class names is just one example. We have a question/suggestion. Is it possible that you keep the old stuff and just add new items/classnames so that already made missions should not be affected? I understand that Deep functionality and dependencies to core game will be affected. Thanks in advance Hemglass
×