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sfod-d_snakebite

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Posts posted by sfod-d_snakebite


  1. Thanks for you'r reply but i don't know where is the "rift module"

     

    Can you tell me the path for use it please ?

     

    Thanks

     

     

    If you have the "F/A-18" by John_Spartan & Saul and/or either the "Flight deck Crew Personnel" by Hazel & BGirlTray or "FUTARM: Maritime Units Pack" by BloodoftheScribe launched.the module should recognize it and change the vehicle and units to the mods one.

    From my knowledge, these three are the only mods that are supported atm. (Correct me if I'm wrong)

     

    Yes I think it is only this 3 addons. However will be more fun if Others addons are supporte. For example cup veichles (for navy choppers) or the F-14!


  2. Do you mean by pulling the pbo's out of the addons folder that I'm not interested in?  I'll give that a shot. I'd be keeping the 'interaction menu' and the 'attach' pbo's and try to take everything else out.

     

    I'll try it tonight, and I will try not to bring up how to use ace in this thread anymore. (not trying to hijack or cross-thread)

     

    Thank you for the direction,

    FireWalker

    Here u have the "wiki features of ACE3":

    http://ace3mod.com/wiki/feature/

     U can choose what u want to remove and also it's indicated (end of the page) the dependancy of the stuff u want to remove. Try it out. I also remove somenthing and work well. Write to ma a PM me if u need assistance.

    Bye! :)

     

    (sorry if on the MCC thread I go out of discussion, but was only to help another person. Sorry again)

    • Like 1

  3. I hate to ask stupid questions, but does anyone know if there is a way to attach a chemlight or ir to yourself using the mcc ui? And if not, is it planned to ever do?

    I know that AGM had it, and therefore ace has it, but ace has a lot of 'baggage' with it that I don't want/need. It seems in order to get it to work, you have to use the entire personal interaction module (or whatever its called) and I dont want to use its medical system.

    Anyway, thankyou, and sorry if I'm beating a dead horse.

    FireWalker

    U can also try to remove the stuff u don't need in the ACE. Like AGM is a modular addon.

    • Like 1

  4. The stand alone version is designed to be more flexible given various preferred mods (RHS, HLC, Blazenchamber, etc.) rather than depending on my weapons. Now the ones included with the Weapons Pack are armed with the weapons in the pack.

     

    First thanks for answer me.

    However I have no idea to add a weapon pack for your unit. I gotta create it or what? Sorry if my question seem stupid, but I'm really low-skill in "editing". Thanks again.


  5. Hi EricJ.

    First I want to ask sorry if it was already asked, but: I have a problem with your talib pack: I mean: when I install them (same way I add other mods), after I launch, in game I have an error and have your talibs, but without any weapons. I have to install also your weapons pack? Cause I don't see it in the requied addons.

    Thanks for attention!

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