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Posts posted by sfod-d_snakebite
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I have a question. I try to read in the forum but maybe I miss it. In case I ask sorry for re-up the question:
Is it possible to spawn a unit inoncious? For example I have to make a SAR mission and I want to arrive at the crash site and find the pilot unconcious, but I don't find any way to do it. Only with the zeus module, but, I'd like to put a code in the init field to have the unit already inconcious on the ground. Possible this? Help please :)
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Well perhaps the issue with your FPS is your under lying PC hardware, don't be first to blame the map.
Absolutely I don't want to blame the map. I like it! However I was asking about the "splitting" only cause I think that big map = low fps. My ignorance. Sorry about it :)
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Why have to be CUP weapons? Massi's weapon pack are better I think.
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Unlikely, if the map is well optimised there shouldn't be any issues.
Oh ok. I'm a little bit "ignorant" about ArmA and his unlimited FPS problem :P damned broken engine!
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performance is really good on this map. I think its better to have 1 big map to give players more possibilities.
The fps drop is minimal. Maybe 1 or 2 fps less. I have 3 Missions on MSKE and allot of experience on it.
You dont need 4 separate terrains believe me...
Oh ok, thanks to all of you guys. I thinsk that the map bigger it is, more FPS drop it will be. Thanks for it!
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Because if I want only Malden or Everon or Kolgoujev, I prefer have only one Island instead 4 loaded. For fps save. Cause less bog is the map more fps I have. Right?
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It is possible to have this maps splitted? I Mean: possible have only Malden, or only Everon? I Know there is a Everon 2014 and Malden 2010 (A2) but I think this one is better. Will be possible to see them splitted in 4 maps? Sorry if was already asked. Btw good job. Lovely pack :)
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I'd love to see you tackle the SiG 516 ;) :P as that bad boy has a very unique rail system
Why not a Sig pack? I mean 552, 553 and 550 would be awesome!
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:D Splendido! Bel lavoro Pinaz!!
Wow, awesome work!!
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Wow. You guys of CUP have tons and tons of thinghs. There is a "planned schedule" for all of your project? Good work however :)
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A2:OA vehicle and weapons mods work with A3....kinda.
You wont get any weapon sounds but vehicles do move and stuff, providing they're not big planes, they don't work what-so-ever
If you remember there was a patch a while ago (might of been the transition between Beta and full release) where it broken weapon sounds (they changed the sound archive destination i believe) and mod authors had to update their mods for the sounds to work again. Thats why A2 mods don't work with A3 anymore, before that patch you could use the Eurofighter in A3.
And big planes don't work because of a physics X change, it broke Denzik's Jets and the E3 AWACS from the USAF mod (for a time). The Wings of the East Mod for A2 could work fully if you know how to update the vehicles physics to work
First thanks for the info. However I looking only for veichles. Weapons there are too much of them in A3. I will try. Thanks again or the info officeramr!
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Question, maybe alreay asked, and in case of it I'm sorry for asking again:
With AiA Standalone u can load A2 addonsand make it work with A3. There is a way to do this with CUP? Or generically there is a way to have A2 addons on A3 w/o modelling/modding/ etc etc? Thanks for the info :)
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Thanks for the info foxone and sargken!
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Hey guys,
I saw today your CH-53, will you maybe releasing the UV layout,when its done, to allow other people to reskin the CH-53 as example a German reskin.
Looking forward :D
Where u find the Ch-53 of RHS?
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Note: This is for Easy mode only. We're still gauging our eyes out reading startup manuals for the aircraft.
Sorry if I miss somethingh, but:
In the future your planes will be (all of them) in startup manual? No "easy/start"?
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Wow.
If this mods will going well, I think it will O-U-T-S-T-A-N-D-I-N-G. Really hope that u can finish it srbknight. U have my best wishes for this! ;)
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Ciao Snakebite,
thank you, being tested and the AI don't go through the walls,
and they don't see through.
There are small problems with the destruction for some Jbad Structures,
M1lkm8n is working on it to fix it. :)
Oh ok. Wonderful news to read. Thanks for answer also :-) have a nice time ang good work on the map!
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Hi 19thcyperevenge.
The quality of your detail really impress. However I want an info. I see that your mapp will requied JBAD buildings. However, what happen to the ai near the wall? I see that ai pass wall with no problem and if u (player) running with a car onto it, u destroy the car. I ask this because I'm scared that happen also on this awesome map. I don't want to take cover and ai spawn behind me like there is no wall. Thanks for the attention.
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There should be no difference if you spawn the Nimitz as BLUFOR or empty. I do almost all my testing with empty, though, but that's probably just a personal preference.
Thanks for the info TeTeT :)
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Well, it's an easter egg, you'll have to find it.
Yes, indeed I'm looking into it. However the Littlebirds have a awesome fly model. This is simply perfect for me. Do you guys (maybe if I remember well) change somethingh to the monitors? I mean: do you remove the flir options?
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Nice uestion this thing about empty or BLUFOR. I never understand that. I'm looking clarify about this and it it is some difference.
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Thanks for nice relese. This choppers are simply A-M-A-Z-I-N-G ! However, what easter egg :p ?
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Hi Fuller. Welcome back. First thanks again for your work. However if I can give a suggestion for the B2/B1, they will be more interesting/usable, if there is an option to use them like AC-130. Yes, I know that won't be the same thingh, but maybe, and I say maye, we can give to this 2 bomber a "second chance". What u think about it? And comunity what think about? I am completely wrong about?I have a serious question for the community. The B-1 and the B-2 who can honestly say that you or your community use them?
(And also an option to call the Awacs on the filed for a limited time to show enemy will be possible?)
Thanks again for your nice work. Have a nice time all :)
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@smokesog3para
Sorry if it was already asked and replied. But: what dimension will have that maps? Will your A2 object suffer the glitch that ai pass trough wall and buildings? Hope in a reply. Thanks dor your nice work however. It looks very nice :)
ACE3 - A collaborative merger between AGM, CSE, and ACE
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Many thnaks I will try and let you know. However where I allow the unconciousness?Thanks [2R]Dragon :)