moharisy
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Init.sqf not intialising
moharisy replied to moharisy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Right i don't think its a revive script issue, ive just tried a couple of other systems such as Grimes Simple Revive and Psycho's Revive and im getting the same issue. The revive script works perfectly fine in editor but out of editor it doesn't even initialise or run. Anyone got any ideas? Thanks -
Init.sqf not intialising
moharisy replied to moharisy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Is it possible it's a server side issue? I play my arma games through evolve which emulates LAN because my ports refuse to open. Im wandering if it being on a local server could be messing it up. And thanks a lot much appreciated. I think Il try Giallustio's revive -
Init.sqf not intialising
moharisy replied to moharisy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
https://www.dropbox.com/s/gz432rar8ma2pfr/Freedom%20Fighters.zip?dl=0 there is the link. thanks for the help -
Init.sqf not intialising
moharisy replied to moharisy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
it only has this line: call compileFinal preprocessFileLineNumbers "FAR_revive\FAR_revive_init.sqf"; Do you want the revive_init.sqf aswell? -
Init.sqf not intialising
moharisy replied to moharisy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
the sqf file says it is a sqf file not a text document -
Hello there, sorry if this has been created/posted in the wrong place but this problem im encountering is frustrating the crap out of me. First off im very new to scripting so this only impedes my progress. Basically i have created a mission in Arma 3 both SP and MP, and I have tried to implement Farooqs revive script into it. I followed the instructions on how to install it, put the extra line at the top of the init.sqf and boom... it doesnt work. The thing is though is that the script works perfectly fine in editor but as soon as i run it as a SP or MP mission it doesn't even initialise. I have been searching for a solution for ages but what ive gathered is that it appears to be a problem with the init.sqf file not being executed and i dont know how to sort this. Ive looked about but I cant find any sort of solution for making the init.sqf being executed as its meant to be done automatically. So any help would be much appreciated cos its really killing my brain. And sorry again if i have posted this on the wrong place
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When i preview my mission in editor where the revive script works, it says at the bottom left corner when i start the preview: "Module curator not owned, player used instead in singleplayer" I believe this pops up because i have mcc sandbox but this message does not pop up when i run my mission in SP or MP and the script does not work. They just die. Just thought this extra info may be of use to anyone
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Hi there, im currently trying to implement Farooqs revive into my missions and implemented it exactly as it said on the read me file, however im running into a big problem. In the SP and MP editors, the revive script works fine, but as soon as i run it out of editor in SP or MP, it refuses to even acknowledge the scripts existence. Now I am unsure if it needs to be on a dedicated server or not as my games are done through LAN simulation through Evolve as i cant figure out port forwarding. So if anyone can help me with a solution that would be much appreciated thanks. Also to note, i am new to scripting so i dont know if its anything obvious or not