icmspectre
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Posts posted by icmspectre
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My thanks to the team for allowing us to create videos of your work and monetize them, we appreciate the support :)Major Boggie, one of the people who cooperates with Armaholic to create videos for the Armaholic Youtube Channel, released a review video (part I) of "The Eridanus Insurrection" for Arma 3.
We hope everyone will leave their feedback in the video comments, like the video and/or subscribe to our channel!
Part II is coming soon.
In case anyone sees this and he/she makes videos and is also interested to cooperate with Armaholic feel free to sent me a message here or on Armaholic!
Messaged you bud
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Oh, now I feel stupid.---------- Post added at 11:18 ---------- Previous post was at 11:17 ----------
Oh, now I feel stupid. I tought the update 0.13 for ASDG JR Spacenavy mentioned was actually for TEI.
Nooo, that update is for ASDG_JR not TEI
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Will the hotfix also be uploaded to Pw6? Currently it says 0.1 is the latest version.It isnt released yet, thats why
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You should make some cool masks, your textures are amazing
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Pelican sounds should be fixed in the next hotfix. As for the HEVs, I'm not sure, but I will ask.Something else i noticed was the writing on the underside of the pelican is backwards
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Sorry Spectre, but I had nothing to do with the pelican and it's sounds hahahaI agree though. I'll pass that along.
Do you know if they'll fix that in the hot fix? And if the HEVS will work then?
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Any multiplayer servers using TEI yet?The pelican is wayyyyy too loud ahaahhaah
Also, i have no issue with ASDJ_JR
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So close to release. Whipping out the lube, telling my girlfriend that theres a new love in my life. And ferociously beating my meat
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Well its friday in the UK now. Just gotta wait 16 hours for release
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yep our pilot variants have no leg/arm armor a vacuum sealed helmet and vest.Is it the same helmet as the army/marines
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Literally counting down the hours till release. 20 hours to go!
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Some unsc camos if you need any future reference
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By any chance is there any screens of the ODST's with completed RVmats?
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How many variants of the ODST helmet is there? Because i remember earlier on there were quite a lot
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Yeah how are you planning to release friday. At a set time? Or just when you can
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Does the recon helmet also have a visor transparency function?
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Really? You have a link? For I know the elevators in the Nimitz are super buggy. Clipping through and falling into the ocean. F18s blowing up Or getting stuck -
The ATLAS LHD mod has working elevators that aren't buggy
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Possibly. But then you have about six 50mm guns firing on one spot infinitely. Seems too OP to me. If it were a moving fire support ship then perhaps. We'll see.MAC gun from the sky is pretty much a definite though. Same with the Archer missile strikes if we can get the code right.
I was actually pretty impressed by our interior. This is how the layout is going to be: http://puu.sh/gkptA/904946d5b4.jpg
The overall length of the frigate is about 490 meters. It will have three levels (different levels accessed via teleport command because 'lol falling animation' bug): bridge, main deck, and motorpool.
The bridge will be... well the bridge. Nothing too crazy here. What I have in mind is that from the bridge you can access an action that would allow you to teleport the entire ship to a different location on the map. This would also be the area where you could control any fire control stations we might have (50mm guns, Archer missiles).
The main deck will stretch... probably about 300m overall length approxmately based on that map. It will stretch all the way from the rear, where the ODST drop pod room and mission briefing area will be, to the main corridor. Where we will have various rooms like: medical bay, armory, barracks, cryogenics bay, probably some others because that's a lot of space to occupy (suggestions for rooms?). From there, you can enter the side hangar bays where Pelicans can land and take off from the 6 doors on each side.
We are pretty excited about our big floating base.
How would you get the vehicles off the frigate? Like Warthogs.
and will there be a module to automatically populate the ship like the USS Nimitz
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Has the ability to make the ODST's visors become clear with the push of a button been added?
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Omfg, the hype as returned
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Will the falcon be released with alpha?
---------- Post added at 11:00 ---------- Previous post was at 10:59 ----------
Never mind, didnt read properly
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Im so excited I could eat my own intestinal pathway
The Eridanus Insurrection - An Arma 3 Total Modication
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted · Edited by iCMspectre
Am I the only one, or does the guy who reviewed the mod on Armaholic do absolutely no research into the mod, and has doesn't have a clue what he's talking about
Also, I've found myself a bug. The m7 doesn't fire into the crosshair and actually the bullets land just underneath. it's quite awkward