icmspectre
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Posts posted by icmspectre
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Will the hueys be ported from arma 2's unsung? Because they were the best hueys I've seen in arma and surely it would be easier to port than to build from scratch?
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Hello everyone I am the new PR guy with the Unsung mod. I have taken some screenshots for your eyeball pleasure :). http://imgur.com/a/Uy2YiThe FOB on the hill made me jizz a little bit
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Is this mod being released today?
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"Was not" past tense
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3 starwars mods!
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One question. 501st battalion?
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Yeah the Republic is far by the best faction in Star Wars
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If you're going to use the Republic eventually, would you use the clone armor from Episode3 rather than the clone wars era armor as it looks so much more cooler. If you watch the Clone Wars series' late season 5 they transfer into this armor and it looks so much better
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The ODSTs visors are really small in reach
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Ghost Hawk in direct light:http://cloud-4.steamusercontent.com/ugc/540771566026203704/21FF8D45DFF25DCC54392706C15F8F32D27CDBF1/
Falcon:
http://cloud-4.steamusercontent.com/ugc/540771566026203992/F9F8C901C8153A2682F5948DCE3752EAAF80DEE3/
http://cloud-4.steamusercontent.com/ugc/540771566026204417/D0859D5BDEC94A42075620B70B0FB27ECBD73FB2/
Hope it looks better, I referenced the Ghost Hawk RVMat file and played with the glossiness setting since Stirls likes to make everything not glossy and really dull :P
It is a bit too monotone dont you think? It needs more markings like scratches and marks. Its a little bit too green
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Well the PG service PMC have randomised uniforms so when you place, say 3 riflemen, they will all have different clothing. Maybe they could do this here?
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It isn't a bug, you can just stabilise your weapon more with the consequence of not being able to move straight away. It's intended by bis
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Forky really wont let this VTOL thing go will he
---------- Post added at 21:42 ---------- Previous post was at 21:34 ----------
My only critique thus far is the bulkiness of the ODST armour. When that's tighter with a few pouches and some nice camos, the ODSTs will be oo la la
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Will there be a littlebird for the US at some point in the future?
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Whats TEI 1.3.1 by the way?
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Are the ODSTs being completely reworked with more pouches and things, or are they just getting retextured with additional pouches?
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The grey-ish urban camo on the ODST looks so much cooler than just plain black
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Problem is, we've never actually seen a pair of NVGs in the Halo universe at all. Just night vision for MJOLNIR helmets and VISR for ODSTs, and a night vision scope for the SRS99. That base plate could simply be an aesthetic addition by the artists. I don't think it really matters though, I'm not sure what alternatives to traditional NV could be given to basic units.Back to the armor variants though. Could this possibly be applied to the ODSTs as well? On the former thread, the discussion of whether the ODSTs should look like the ones from Reach or from Halo 3 was brought up but I don't know if it ever concluded. Perhaps the different regiments could also solve this issue as well.
Halo Reach ODST: http://img1.wikia.nocookie.net/__cb20120514230231/halo/images/9/9d/HR_Campagin-Exodus_ODSTGroup.jpg
Halo 3 ODST: http://img2.wikia.nocookie.net/__cb20100413124735/halo/images/2/27/The_Rookie.jpg
yeah the ODSTs feel a little too bulky in game. The ODSTs in game look very light and nimble
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I've commented mod suggestions on your Facebook page buddy. Avatar, Aliens: Colonial Marines and Warhammer 40k
EDIT: There's a few photos in the reply comments for reference too.
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Most definitely!Do the thrusters move like the game version?
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Are Spartans still a no-go?
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Nice to see the TEI team back in business .OT team ;)
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And what is meant by a huge difference? Like quality of the work or something else entirely?
Operation Trebuchet - Total conversion mod for Arma 3
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Lets be honest it wont take much effort changing them from OPFOR to INDIFOR so I don't see why the devs can't do that if it's a 30 minute job