icmspectre
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Posts posted by icmspectre
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They look amazing. Hope he returns to good health soonthis was planned, but the designer has taken a long absence due to health issues.
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Jesus, Mary, and Joseph... there is a 1 GIGABYTE (that's 1,000 MEGABYTES) of uniforms you can download.... just sayin'
Jesus, Mary and Joseph... There is NO SHORT SLEEVES (THATS 0 SHORT SLEEVES) on any of them..... just sayin'
P.S get salty over a question, expect a salty response, smart arse.
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Any chance of short sleaved shirts and/or no shirts. Kinda like in the platoon or something?
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He's not really asking for an update, just wondering if they've resolved an issue...Please don't ask for updates, by doing so you are breaking forum rules.
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Has anyone ever thought of making the galac-tac armour?
https://www.google.co.uk/search?q=galactac&rlz=1C1CHBF_en-GBGB706GB706&espv=2&biw=1920&bih=955&tbm=isch&imgil=JPYnO3GEAvhxsM%253A%253B_j_yc8OVa9qlAM%253Bhttp%25253A%25252F%25252Fimgur.com%25252Fgallery%25252Fhvske&source=iu&pf=m&fir=JPYnO3GEAvhxsM%253A%252C_j_yc8OVa9qlAM%252C_&usg=__QfMRHX8Yclz22qmYIFW6nZ_zJeM%3D&ved=0ahUKEwj55MWJhfHOAhVJJcAKHXSjC4MQyjcINQ&ei=O6DJV7nbFMnKgAb0xq6YCA#imgrc=JPYnO3GEAvhxsM%3A
https://www.google.co.uk/search?q=galactac&rlz=1C1CHBF_en-GBGB706GB706&espv=2&biw=1920&bih=955&tbm=isch&imgil=JPYnO3GEAvhxsM%253A%253B_j_yc8OVa9qlAM%253Bhttp%25253A%25252F%25252Fimgur.com%25252Fgallery%25252Fhvske&source=iu&pf=m&fir=JPYnO3GEAvhxsM%253A%252C_j_yc8OVa9qlAM%252C_&usg=__QfMRHX8Yclz22qmYIFW6nZ_zJeM%3D&ved=0ahUKEwj55MWJhfHOAhVJJcAKHXSjC4MQyjcINQ&ei=O6DJV7nbFMnKgAb0xq6YCA#imgrc=uCg1bVx2--or2M%3A -
What do you mean by cfg patch? Like the way you have your spotlights and stuff?
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I'm getting a weird bug. All pilot coveralls are bright white
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Some has a model, but its not ingame, but i reccon you can find someone for that, http://www.armaholic.com/forums.php?m=posts&p=123006#123006
Roger that, going to take a look
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Could someone be a legend and make the SA-2 Samson from Avatar
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What actually needs finishing with this mod? From these screenies it looks pretty much perfect as it is
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What unit is outside the sea knight?
RHS United States Armed Forces addon
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Well I see a mod ready to be released ;)Well, hopefully this tells you :) Tell me whatcha want to see and maybe I can help you here and there.. aha
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What helo's are compatible with this?
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You're progressing so quickly, fuck me sideways I'm impressed
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STOP TEASING!!! YOU'RE GIVING ME BLUE BALLS!!!
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At this moment - nope. I will even remove some irreleveant actions to declutter mouse wheel interface, so adding one more is not acceptable. I can consider binding of keystrokes to the ramp actions in order to make opening/closing the ramp easy and fast for such cases when the heli is manned by pilot only. Also, it is possible that upper part may be bound with lower part so whenever lower part is leveling the upper part is opening as well.
Yeah thats what I meant mate
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I see that the back ramp is a two parter and you can open them seperately. But is there a way to open them both simultaneously?
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Whoah! Niiiiiicee, I like it! :)
heyyy, they're gonna need a CH-46 too for charlie ;)
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Gotcha, I was thinking exactly the same thing some people just want to have a casual flight, other's cant fly with AFM etc
Hows your module coming along buddy?
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#feministYeah-I dont think you realise you have made one of the most important addons for arma 3 as it contains women
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Excited to drop some Marines into Tanoa with this bird
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Actually, I landed quite smoothly given the fact that the heli weighted so much and lost of lifting was inevitable. Only nose landing gear hit the ground hard. The reason why I haven't fallen from the sky basically like a rock at that airspeed was the ground effect, also called "air pillow" in Polish language, which is by the way nearly accurate description how the effect works :)
Regarding the script, I think that you can safely set the cycle at 800 seconds as you did. The script is simple, small, not much the math involved so I would be surprised if any lag at all was noticed by players.
How did you set the weight of the lift? Amount of items in the cargo?
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Thanks gents. I have been converting FSX models into Arma2 for more than two years, that gave me some basic experience about configs. I think, people should trust more in their capabilities. Everything can be learnt, it's a matter of time, motivation, patience and perseverance. And people willing to help you, when all those factors above are insufficient. And people who just thanks you or admiring you so giving you a satisfaction from the work. And this is what the forums were created for, I guess. Thus, modding is rarely struggling alone, it's more about joint effort everyone can participate in. Everyone in this thread plays a part in the effort. Thank all of you for that.
When a mod author invests so much time and effort into building something incredibly well detailed with great features, such as yourself, the general public are going to hype and constantly compliment you and whoever is involved with the project. And when something as great as yours appears on the forums I guess its your audience's job to keep you motivated and pushing on because we, as much as you, want to see this mod finished and not abandoned. So I know for a fact I could say this on behalf of many other members of the community, we thank you too buddy
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My only suggestion is that the slick needs to be a bit more stiff, it feels too agile
Arma 3 Science Fiction Map
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Absolutely love those Oblivion style buildings in the sky, awesome detail