hovmand 0 Posted April 24, 2002 Head on over to Natosoldier and check out the news. Share this post Link to post Share on other sites
Guest Posted April 25, 2002 Nice! Very good news. I always thought that it was because the demo models didn't support T&L. Edit: Hmm.. just tried it and it doesnt seem to work. Perhaps what you mean with the "muzzle flash bug" is not the thing that I thought of. Share this post Link to post Share on other sites
hovmand 0 Posted April 25, 2002 I think its the addon makers that have to put it in the .ccp file of the weapon......or something. Share this post Link to post Share on other sites
FetishFool 0 Posted April 25, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (denoir @ April 24 2002,10:06)</td></tr><tr><td id="QUOTE">Nice! Very good news. I always thought that it was because the demo models didn't support T&L. Edit: Hmm.. just tried it and it doesnt seem to work. Perhaps what you mean with the "muzzle flash bug" is not the thing that I thought of.<span id='postcolor'> Someone tried adding a CfgModels before, and they concluded that it didn't get rid of it. (That inane unlimited flash on their hacked P3D) Where's FliPeR when you need him. Share this post Link to post Share on other sites
Guest Posted April 25, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hovmand @ April 25 2002,03:46)</td></tr><tr><td id="QUOTE">I think its the addon makers that have to put it in the .ccp file of the weapon......or something.<span id='postcolor'> Yes, I tried putting it in a cpp file, but as I said, it didn't work. And I don't see how it would. AFIK the T&L models are separate from the normal ones. Share this post Link to post Share on other sites
HuBBa 1 Posted April 25, 2002 What that fix seems to do is to fix the shadow of the model, not the actual T&L handling. I tried it also and the all showing muzzle flash shadow disappeared. But when switching to t&l mode, it was not fixed. So it was correct, to a degree =) Maybe a little misinformation [FILO]HuBBa Share this post Link to post Share on other sites
hovmand 0 Posted April 25, 2002 I actually found my own way of dealing with it, just pick up another weapon dropped by a dead soldier and then pick up the modified weapon again, that seems to fix it. Share this post Link to post Share on other sites