drunkenscoper 10 Posted July 5, 2010 I've been playing OA for a few days now and I love it. Multiplayer is a blast. The game REALLY needs working sights for the grenade launchers, and the ability to adjust them for range. The M32 sight is locked in at 225 meters, according to the model, and I'm really having trouble with the side-mounted holographic sight for the EGL on the Mk.16 and Mk.17. The game lets you "zero" the sights on a lot of other infantry weapons, in particular the sniper rifles and some machine-guns. Not being able to do this with the grenade launchers or M136, which actually has range increments on a dial below the iron sights, is a real pain. Adding this feature to the UAZ mounted ASG-30 and the HMMWV mounted Mk.19 would also be really helpful. You can walk your shots onto your target pretty easily with those, but a better aid to accuracy would be much more useful, and much more fitting of ArmaII's ability to simulate modern ground combat. Share this post Link to post Share on other sites
DieAngel 0 Posted July 5, 2010 Yes most of the grenade launcher sights are either non functional or simply inexistant and unuseable in veterant mode. Share this post Link to post Share on other sites
frederf 0 Posted July 5, 2010 When I heard that OA was putting in adjustable sights I thought "Finally! I can hit properly M203s and AT4s" ... nope. These weapons absolutely depend on adjustable sights and simply don't have them. Share this post Link to post Share on other sites