RonnieJ 10 Posted June 26, 2010 Hey guys... im trying to spawn the claymore but I couldnt... and its the same with the slam 2/4... the betty works fine??? Dosent work _pos = getPos player; _v = createvehicle ["ACE_M4SLAM_M", _pos, [], 0, "none"]; _pos = getPos player; _v = createvehicle ["ACE_M2SLAM_M", _pos, [], 0, "none"]; _pos = getPos player; _v = createvehicle ["ACE_Claymore_M", _pos, [], 0, "none"]; Works _pos = getPos player; _v = createvehicle ["ACE_BBetty_M", _pos, [], 0, "none"]; Any ideas?? :confused: ---------- Post added at 02:02 PM ---------- Previous post was at 01:57 PM ---------- FFS now I cant event spawn the ACE_BBetty_M ... but I did at one point... ---------- Post added at 02:48 PM ---------- Previous post was at 02:02 PM ---------- I worked it out... Share this post Link to post Share on other sites
Evil_Echo 11 Posted June 26, 2010 It's a tricky subject at best and getting the things to arm is not very easy. ACE is aware of this and has mentioned reworking the explosives feature to have a better API. No promises, but if I manage to come up with a good technique I'll share it on my wiki. Share this post Link to post Share on other sites