BJHawk 10 Posted June 9, 2010 Hi, I´m new here, so i hope i post this in right section. I´m new to use ACE and ACEX, and i was wondering if there is some way for me, total noob at mission editing and scripting, simply edit default missions to include for example ear plugs, tactical glasses etc. from ACE and ACEX mod. For example in mission Into the storm put it into Venom and take it before exit. Share this post Link to post Share on other sites
Z.agge 10 Posted June 9, 2010 Hey! Giving certain items to a unit is quite easy. You just write this command to units init line: this addweapon/addmagazine "weapon or ammo classname" The classnames for ArmA 2 items are listed in a stickie in this forum and Ace 2 classnames can be found here: http://dev-heaven.net/issues/6357 If you want to find AceX classnames, you have to use google. Adding weapons or ammo to ammo crate, vehicle etc. is almost as easy. The command you use in the init line is a bit different though: this addWeaponCargo [weaponName, count] Of course you can use this commands via triggers or scripts, but then you must remember to name your units. And then you change "this" to the units name. I hope that clears things up a little 8) Correct me if I'm wrong and ask if you need! Share this post Link to post Share on other sites
BJHawk 10 Posted June 9, 2010 (edited) Thanks for answer. But. In editor I can´t open default missions to edit them, so I need to know where to write it and how without starting ArmA. EDIT: OK, I find PBOview and it looks good, but i dont know where to write that commands. Edited June 9, 2010 by BJHawk Share this post Link to post Share on other sites