Peekee 0 Posted April 18, 2002 I have designed a few missions for use on multiplayer games and something has irritated me for a while now. It is nearly impossible to use 3rd party addons for multiplayer missions on public servers. There will always be a large percentage of players that do not have the 3rd party addons used in a mission and they will simply crash out or otherwise error and have to leave. I am not sure if there is any easy way round this if so I would be glad to hear it, but I have a few comments/questions for the operation flashpoint peeps. There would be 2 easy ways to solve the above problem. (1) Make it possible to download addons from servers (bad because some addons are very large.) (2) To release a bundle of 3rd party addons through one of the official sites... This is a better idea because then nearly everyone would have these addons and mission/campaign designers would know this and be able to use those addons freely. The people who make such addons would probably be more than happy to have their addons displayed through the official sites if asked. And the site could also make it clear that they hold no responsibility for damage etc cause by the 3rd party addons in the bundle. So, is there likely to be any change in the situation that would make it easy to use 3rd party addons on public servers? Share this post Link to post Share on other sites